public static bool TryGetInactiveSpawner(out BfgBulletSpawner bullet) { bullet = Instance; return(!bullet.isActiveAndEnabled); }
public static void StaticInit() { Instance = PoolManager.Instance.BulletPool.Get <BfgBulletSpawner>(); Instance.DeactivateSelf(); }
public void InitSpawner() => BfgBulletSpawner.StaticInitScale(InitialScaleX, ScaleXPerLevel);