public CompressedMesh(ObjectReader reader) { var version = reader.version; m_Vertices = new PackedFloatVector(reader); m_UV = new PackedFloatVector(reader); if (version[0] < 5) { m_BindPoses = new PackedFloatVector(reader); } m_Normals = new PackedFloatVector(reader); m_Tangents = new PackedFloatVector(reader); m_Weights = new PackedIntVector(reader); m_NormalSigns = new PackedIntVector(reader); m_TangentSigns = new PackedIntVector(reader); if (version[0] >= 5) { m_FloatColors = new PackedFloatVector(reader); } m_BoneIndices = new PackedIntVector(reader); m_Triangles = new PackedIntVector(reader); if (version[0] > 3 || (version[0] == 3 && version[1] >= 5)) //3.5 and up { if (version[0] < 5) { m_Colors = new PackedIntVector(reader); } else { m_UVInfo = reader.ReadUInt32(); } } }
public CompressedAnimationCurve(EndianBinaryReader reader) { m_Path = reader.ReadAlignedString(); m_Times = new PackedIntVector(reader); m_Values = new PackedQuatVector(reader); m_Slopes = new PackedFloatVector(reader); m_PreInfinity = reader.ReadInt32(); m_PostInfinity = reader.ReadInt32(); }