예제 #1
0
        public Texture2D(ObjectReader reader) : base(reader)
        {
            m_Width  = reader.ReadInt32();
            m_Height = reader.ReadInt32();
            var m_CompleteImageSize = reader.ReadInt32();

            m_TextureFormat = (TextureFormat)reader.ReadInt32();
            if (version[0] < 5 || (version[0] == 5 && version[1] < 2)) //5.2 down
            {
                m_MipMap = reader.ReadBoolean();
            }
            else
            {
                m_MipCount = reader.ReadInt32();
            }
            var m_IsReadable  = reader.ReadBoolean(); //2.6.0 and up
            var m_ReadAllowed = reader.ReadBoolean(); //3.0.0 - 5.4

            //bool m_StreamingMipmaps 2018.2 and up
            reader.AlignStream();
            if (version[0] > 2018 || (version[0] == 2018 && version[1] >= 2)) //2018.2 and up
            {
                var m_StreamingMipmapsPriority = reader.ReadInt32();
            }
            var m_ImageCount       = reader.ReadInt32();
            var m_TextureDimension = reader.ReadInt32();

            m_TextureSettings = new GLTextureSettings(reader);
            if (version[0] >= 3) //3.0 and up
            {
                var m_LightmapFormat = reader.ReadInt32();
            }
            if (version[0] > 3 || (version[0] == 3 && version[1] >= 5)) //3.5.0 and up
            {
                var m_ColorSpace = reader.ReadInt32();
            }
            var image_data_size = reader.ReadInt32();

            if (image_data_size == 0 && ((version[0] == 5 && version[1] >= 3) || version[0] > 5))//5.3.0 and up
            {
                m_StreamData = new StreamingInfo(reader);
            }

            ResourceReader resourceReader;

            if (!string.IsNullOrEmpty(m_StreamData?.path))
            {
                resourceReader = new ResourceReader(m_StreamData.path, assetsFile, m_StreamData.offset, (int)m_StreamData.size);
            }
            else
            {
                resourceReader = new ResourceReader(reader, reader.BaseStream.Position, image_data_size);
            }
            image_data = resourceReader;
        }
예제 #2
0
        public Texture2D(ObjectReader reader) : base(reader)
        {
            m_Width  = reader.ReadInt32();
            m_Height = reader.ReadInt32();
            var m_CompleteImageSize = reader.ReadInt32();

            if (version[0] >= 2020) //2020.1 and up
            {
                var m_MipsStripped = reader.ReadInt32();
            }
            m_TextureFormat = (TextureFormat)reader.ReadInt32();
            if (version[0] < 5 || (version[0] == 5 && version[1] < 2)) //5.2 down
            {
                m_MipMap = reader.ReadBoolean();
            }
            else
            {
                m_MipCount = reader.ReadInt32();
            }
            if (version[0] > 2 || (version[0] == 2 && version[1] >= 6)) //2.6.0 and up
            {
                var m_IsReadable = reader.ReadBoolean();
            }
            if (version[0] >= 2020) //2020.1 and up
            {
                var m_IsPreProcessed = reader.ReadBoolean();
            }
            if (version[0] > 2019 || (version[0] == 2019 && version[1] >= 3)) //2019.3 and up
            {
                var m_IgnoreMasterTextureLimit = reader.ReadBoolean();
            }
            if (version[0] >= 3) //3.0.0 - 5.4
            {
                if (version[0] < 5 || (version[0] == 5 && version[1] <= 4))
                {
                    var m_ReadAllowed = reader.ReadBoolean();
                }
            }
            if (version[0] > 2018 || (version[0] == 2018 && version[1] >= 2)) //2018.2 and up
            {
                var m_StreamingMipmaps = reader.ReadBoolean();
            }
            reader.AlignStream();
            if (version[0] > 2018 || (version[0] == 2018 && version[1] >= 2)) //2018.2 and up
            {
                var m_StreamingMipmapsPriority = reader.ReadInt32();
            }
            var m_ImageCount       = reader.ReadInt32();
            var m_TextureDimension = reader.ReadInt32();

            m_TextureSettings = new GLTextureSettings(reader);
            if (version[0] >= 3) //3.0 and up
            {
                var m_LightmapFormat = reader.ReadInt32();
            }
            if (version[0] > 3 || (version[0] == 3 && version[1] >= 5)) //3.5.0 and up
            {
                var m_ColorSpace = reader.ReadInt32();
            }
            if (version[0] > 2020 || (version[0] == 2020 && version[1] >= 2)) //2020.2 and up
            {
                var m_PlatformBlob = reader.ReadUInt8Array();
                reader.AlignStream();
            }
            var image_data_size = reader.ReadInt32();

            if (image_data_size == 0 && ((version[0] == 5 && version[1] >= 3) || version[0] > 5))//5.3.0 and up
            {
                m_StreamData = new StreamingInfo(reader);
            }

            ResourceReader resourceReader;

            if (!string.IsNullOrEmpty(m_StreamData?.path))
            {
                // no way in hell this is correct
                reader.AlignStream();
                resourceReader = new ResourceReader(reader, reader.BaseStream.Length - m_CompleteImageSize, m_CompleteImageSize);
                //resourceReader = new ResourceReader(m_StreamData.path, assetsFile, m_StreamData.offset, m_StreamData.size);
            }
            else
            {
                resourceReader = new ResourceReader(reader, reader.BaseStream.Position, image_data_size);
            }
            image_data = resourceReader;
        }