public ResourceWebRequester GetAssetBundleAsyncCreater(string assetbundleName) { ResourceWebRequester creater = null; webRequesting.TryGetValue(assetbundleName, out creater); return(creater); }
protected bool CreateAssetBundleAsync(string assetbundleName, bool isIndependent = false) { #if UNITY_EDITOR // EditorApplication.isPaused = true; #endif if (IsAssetBundleLoaded(assetbundleName) || webRequesting.ContainsKey(assetbundleName)) { return(false); } var creater = ResourceWebRequester.Get(); var url = AssetBundleUtility.GetAssetBundleFileUrl(assetbundleName); if (!manifest.GetAssetBundleHash(assetbundleName).isValid&& idpManifest.GetAssetBundleHash(assetbundleName).isValid) { url = AssetBundleUtility.GetIndependentAssetBundleFileUrl(assetbundleName); } creater.Init(assetbundleName, url); webRequesting.Add(assetbundleName, creater); webRequesterQueue.Enqueue(creater); // 创建器持有的引用:创建器对每个ab来说是全局唯一的 IncreaseReferenceCount(assetbundleName); return(true); }
// 从服务器下载网页内容,需提供完整url,非AB(不计引用计数、不缓存),Creater使用后记得回收 public ResourceWebRequester DownloadWebResourceAsync(string url) { var creater = ResourceWebRequester.Get(); creater.Init(url, url, new DownloadHandlerBuffer(), true); webRequesterQueue.Enqueue(creater); return(creater); }
// 从服务器下载网页内容,需提供完整url,非AB(不计引用计数、不缓存),Creater使用后记得回收 public ResourceWebRequester DownloadWebResourceAsync(string url) { var creater = ResourceWebRequester.Get(); creater.Init(url, url, true); webRequesting.Add(url, creater); webRequesterQueue.Enqueue(creater); return creater; }
// 本地异步请求Assetbundle资源,不计引用计数、不缓存,Creater使用后记得回收 public ResourceWebRequester RequestAssetBundleAsync(string assetbundleName) { var creater = ResourceWebRequester.Get(); var url = AssetBundleUtility.GetAssetBundleFileUrl(assetbundleName); creater.Init(assetbundleName, url, true); webRequesting.Add(assetbundleName, creater); webRequesterQueue.Enqueue(creater); return creater; }
// 从资源服务器下载Assetbundle资源,非AB(不计引用计数、不缓存),Creater使用后记得回收 public ResourceWebRequester DownloadAssetBundleAsync(string filePath) { var creater = ResourceWebRequester.Get(); var url = DownloadUrl + filePath; creater.Init(filePath, url, new DownloadHandlerAssetBundle(url, 0), true); webRequesterQueue.Enqueue(creater); return(creater); }
// 异步请求非Assetbundle资源,不缓存,无依赖 public ResourceWebRequester RequestFileAssetAsync(string filePath) { var creater = ResourceWebRequester.Get(); var url = AssetBundleUtility.GetPlatformFileUrl(filePath); creater.Init(filePath, url, true); webRequesting.Add(filePath, creater); webRequesterQueue.Enqueue(creater); return(creater); }
// 本地异步请求Assetbundle资源,不计引用计数、不缓存,Creater使用后记得回收 public ResourceWebRequester RequestAssetBundleAsync(string assetbundleName) { var creater = ResourceWebRequester.Get(); var url = AssetBundleUtility.GetAssetBundleFileUrl(assetbundleName); #if UNITY_CLIENT Debug.Log("RequestAssetBundleAsync:" + url); #endif creater.Init(assetbundleName, url, true); webRequesting.Add(assetbundleName, creater); webRequesterQueue.Enqueue(creater); return(creater); }
// 从资源服务器下载非Assetbundle资源,非AB(不计引用计数、不缓存),Creater使用后记得回收 public ResourceWebRequester DownloadAssetFileAsync(string filePath) { if (string.IsNullOrEmpty(DownloadUrl)) { Logger.LogError("You should set download url first!!!"); return null; } var creater = ResourceWebRequester.Get(); var url = DownloadUrl + filePath; creater.Init(filePath, url, true); webRequesting.Add(filePath, creater); webRequesterQueue.Enqueue(creater); return creater; }
protected bool CreateAssetBundleAsync(string assetbundleName) { if (IsAssetBundleLoaded(assetbundleName) || webRequesting.ContainsKey(assetbundleName)) { return false; } var creater = ResourceWebRequester.Get(); var url = AssetBundleUtility.GetAssetBundleFileUrl(assetbundleName); creater.Init(assetbundleName, url); webRequesting.Add(assetbundleName, creater); webRequesterQueue.Enqueue(creater); // 创建器持有的引用:创建器对每个ab来说是全局唯一的 IncreaseReferenceCount(assetbundleName); return true; }
// 从资源服务器下载非Assetbundle资源,非AB(不计引用计数、不缓存),Creater使用后记得回收 public ResourceWebRequester DownloadAssetFileAsync(string filePath) { if (string.IsNullOrEmpty(DownloadUrl)) { Logger.LogError("You should set download url first!!!"); return(null); } var creater = ResourceWebRequester.Get(); var url = DownloadUrl + filePath; //var saveUrl = AssetBundleUtility.GetPersistentFilePathWWW(filePath); creater.Init(filePath, url, new DownloadHandlerBuffer(), true); webRequesterQueue.Enqueue(creater); return(creater); }
// 本地异步请求非Assetbundle资源,非AB(不计引用计数、不缓存),Creater使用后记得回收 public ResourceWebRequester RequestAssetFileAsync(string filePath, bool streamingAssetsOnly = true) { var creater = ResourceWebRequester.Get(); string url = null; if (streamingAssetsOnly) { url = AssetBundleUtility.GetStreamingAssetsFilePath(filePath); } else { url = AssetBundleUtility.GetAssetBundleFileUrl(filePath); } creater.Init(filePath, url, true); webRequesting.Add(filePath, creater); webRequesterQueue.Enqueue(creater); return creater; }
// 本地异步请求非Assetbundle资源,非AB(不计引用计数、不缓存),Creater使用后记得回收 public ResourceWebRequester RequestAssetFileAsync(string filePath, bool streamingAssetsOnly = true) { var creater = ResourceWebRequester.Get(); string url = null; if (streamingAssetsOnly) { url = AssetBundleUtility.GetStreamingAssetsFilePathWWW(filePath); } else { url = AssetBundleUtility.GetAssetFileUrlWWW(filePath); } creater.Init(filePath, url, new DownloadHandlerBuffer(), true); webRequesterQueue.Enqueue(creater); return(creater); }
// 从资源服务器下载非Assetbundle资源,非AB(不计引用计数、不缓存),Creater使用后记得回收 public ResourceWebRequester DownloadAssetFileAsync(string filePath, bool isLoadBundle = false) { if (string.IsNullOrEmpty(DownloadUrl)) { Logger.LogError("You should set download url first!!!"); return(null); } var creater = ResourceWebRequester.Get(); var url = DownloadUrl + filePath; Debug.Log("DownloadAssetFileAsync >>url " + url); creater.Init(filePath, url, true, isLoadBundle); webRequesting.Add(filePath, creater); webRequesterQueue.Enqueue(creater); return(creater); }
// 从资源服务器下载非Assetbundle资源,非AB(不计引用计数、不缓存),Creater使用后记得回收 public ResourceWebRequester DownloadAssetFileAsync(string filePath) { if (string.IsNullOrEmpty(DownloadUrl)) { Logger.LogError("You should set download url first!!!"); return(null); } var creater = ResourceWebRequester.Get(); var url = DownloadUrl + filePath; #if UNITY_CLIENT Debug.Log("DownloadAssetFileAsync:" + url); #endif creater.Init(filePath, url, true); webRequesterQueue.Enqueue(creater); return(creater); }
public static void Recycle(ResourceWebRequester creater) { pool.Enqueue(creater); }