예제 #1
0
        private void CellGUI(Rect cellRect, AssetTreeItem item, int column, ref RowGUIArgs args)
        {
            if (item == null)
            {
                return;
            }
            Color oldColor = GUI.color;

            CenterRectUsingSingleLineHeight(ref cellRect);
            if (column != 3)
            {
                GUI.color = item.itemColor;
            }

            switch (column)
            {
            case 0:
            {
                var iconRect = new Rect(cellRect.x + 1, cellRect.y + 1, cellRect.height - 2, cellRect.height - 2);
                GUI.DrawTexture(iconRect, item.icon, ScaleMode.ScaleToFit);
                DefaultGUI.Label(
                    new Rect(cellRect.x + iconRect.xMax + 1, cellRect.y, cellRect.width - iconRect.width, cellRect.height),
                    item.displayName,
                    args.selected,
                    args.focused);
            }
            break;

            case 1:
                DefaultGUI.Label(cellRect, item.asset.bundleName, args.selected, args.focused);
                break;

            case 2:
                DefaultGUI.Label(cellRect, item.asset.GetSizeString(), args.selected, args.focused);
                break;

            case 3:
                //var icon = item.MessageIcon();
                Texture2D icon = null;
                if (icon != null)
                {
                    var iconRect = new Rect(cellRect.x, cellRect.y, cellRect.height, cellRect.height);
                    GUI.DrawTexture(iconRect, icon, ScaleMode.ScaleToFit);
                }
                break;
            }
            GUI.color = oldColor;
        }
예제 #2
0
        public void AddAssetsToNode(AssetTreeItem root)
        {
            if (root == null)
            {
                return;
            }
            foreach (var itr in m_ConcreteAssets)
            {
                root.AddChild(new AssetTreeItem(itr));
            }

            foreach (var itr in m_DependentAssets)
            {
                if (!root.ContainsChild(itr))
                {
                    root.AddChild(new AssetTreeItem(itr));
                }
            }
        }
예제 #3
0
        public static AssetTreeItem CreateAssetListTreeView(List <BundleDataInfo> selectes)
        {
            var root = new AssetTreeItem();

            root.children = new List <TreeViewItem>();

            if (selectes != null)
            {
                foreach (var itr in selectes)
                {
                    if (itr == null)
                    {
                        continue;
                    }
                    itr.AddAssetsToNode(root);
                }
            }
            return(root);
        }