public SyncWarehouse(AssetBundleWarehouseAddr addr, bool isLow, string useMD5 = null) : base(addr.Manifest, isLow) { _assetBundlePathPrefix = addr.Path; //_sceneQuantityLevel = sceneQuantityLevel; useMD5AB = useMD5; if (!string.IsNullOrEmpty(useMD5AB)) { LoadAssetBundlesXML(_assetBundlePathPrefix, useMD5AB); } }
public SimulationWarehouse(AssetBundleWarehouseAddr addr, bool isLow) : base(addr.Manifest, isLow) { }
//private readonly string _sceneQuantityLevel; public AsyncWebWarehouse(AssetBundleWarehouseAddr addr, bool isLow) : base(addr.Manifest, isLow) { _assetBundlePathPrefix = addr.Path; //_sceneQuantityLevel = sceneQuantityLevel; }
public SimulationWarehouse(AssetBundleWarehouseAddr addr, bool isLow, string useMD5 = null) : base(addr.Manifest, isLow) { }