예제 #1
0
 override protected NodeSetting[] CreateSettings()
 {
     return(new NodeSetting[]
     {
         NodeSetting.CreateSetting(NodeSetting.SettingType.ContinuousOutput),
     });
 }
예제 #2
0
파일: TimerChip.cs 프로젝트: TripleWhy/RRCS
 override protected NodeSetting[] CreateSettings()
 {
     return(new NodeSetting[]
     {
         NodeSetting.CreateSetting(NodeSetting.SettingType.LoopingTimer),
     });
 }
예제 #3
0
 override protected NodeSetting[] CreateSettings()
 {
     return(new NodeSetting[]
     {
         NodeSetting.CreateSetting(NodeSetting.SettingType.NodeDataType),
         NodeSetting.CreateSetting(NodeSetting.SettingType.Output0),
         NodeSetting.CreateSetting(NodeSetting.SettingType.Output1),
         NodeSetting.CreateSetting(NodeSetting.SettingType.Output2),
     });
 }
예제 #4
0
        protected override NodeSetting[] CreateSettings()
        {
            NodeSetting textSetting = NodeSetting.CreateSetting(NodeSetting.SettingType.Text);

            textSetting.currentValue = "Press Me!";
            return(new NodeSetting[]
            {
                NodeSetting.CreateSetting(NodeSetting.SettingType.SendPlayerId),
                textSetting,
            });
        }
예제 #5
0
 override protected NodeSetting[] CreateSettings()
 {
     return(new NodeSetting[]
     {
         NodeSetting.CreateSetting(NodeSetting.SettingType.StateMinTimeInState),
         NodeSetting.CreateSetting(NodeSetting.SettingType.StateValue0),
         NodeSetting.CreateSetting(NodeSetting.SettingType.StateValue1),
         NodeSetting.CreateSetting(NodeSetting.SettingType.StateValue2),
         NodeSetting.CreateSetting(NodeSetting.SettingType.StateName),
     });
 }
예제 #6
0
		override protected NodeSetting[] CreateSettings()
		{
			return new NodeSetting[]
			{
				NodeSetting.CreateSetting(NodeSetting.SettingType.SelectorCondition0),
				NodeSetting.CreateSetting(NodeSetting.SettingType.SelectorCondition1),
				NodeSetting.CreateSetting(NodeSetting.SettingType.SelectorCondition2),
				NodeSetting.CreateSetting(NodeSetting.SettingType.SelectorCondition3),
				NodeSetting.CreateSetting(NodeSetting.SettingType.SelectorCondition4),
				NodeSetting.CreateSetting(NodeSetting.SettingType.SelectorCondition5),
			};
		}
예제 #7
0
 protected override NodeSetting[] CreateSettings()
 {
     return(new NodeSetting[]
     {
         NodeSetting.CreateSetting(NodeSetting.SettingType.Message0),
         NodeSetting.CreateSetting(NodeSetting.SettingType.Message1),
         NodeSetting.CreateSetting(NodeSetting.SettingType.Message2),
         NodeSetting.CreateSetting(NodeSetting.SettingType.Message3),
         NodeSetting.CreateSetting(NodeSetting.SettingType.Message4),
         NodeSetting.CreateSetting(NodeSetting.SettingType.LimitMessage),
     });
 }