override protected NodeSetting[] CreateSettings() { return(new NodeSetting[] { NodeSetting.CreateSetting(NodeSetting.SettingType.ContinuousOutput), }); }
override protected NodeSetting[] CreateSettings() { return(new NodeSetting[] { NodeSetting.CreateSetting(NodeSetting.SettingType.LoopingTimer), }); }
override protected NodeSetting[] CreateSettings() { return(new NodeSetting[] { NodeSetting.CreateSetting(NodeSetting.SettingType.NodeDataType), NodeSetting.CreateSetting(NodeSetting.SettingType.Output0), NodeSetting.CreateSetting(NodeSetting.SettingType.Output1), NodeSetting.CreateSetting(NodeSetting.SettingType.Output2), }); }
protected override NodeSetting[] CreateSettings() { NodeSetting textSetting = NodeSetting.CreateSetting(NodeSetting.SettingType.Text); textSetting.currentValue = "Press Me!"; return(new NodeSetting[] { NodeSetting.CreateSetting(NodeSetting.SettingType.SendPlayerId), textSetting, }); }
override protected NodeSetting[] CreateSettings() { return(new NodeSetting[] { NodeSetting.CreateSetting(NodeSetting.SettingType.StateMinTimeInState), NodeSetting.CreateSetting(NodeSetting.SettingType.StateValue0), NodeSetting.CreateSetting(NodeSetting.SettingType.StateValue1), NodeSetting.CreateSetting(NodeSetting.SettingType.StateValue2), NodeSetting.CreateSetting(NodeSetting.SettingType.StateName), }); }
override protected NodeSetting[] CreateSettings() { return new NodeSetting[] { NodeSetting.CreateSetting(NodeSetting.SettingType.SelectorCondition0), NodeSetting.CreateSetting(NodeSetting.SettingType.SelectorCondition1), NodeSetting.CreateSetting(NodeSetting.SettingType.SelectorCondition2), NodeSetting.CreateSetting(NodeSetting.SettingType.SelectorCondition3), NodeSetting.CreateSetting(NodeSetting.SettingType.SelectorCondition4), NodeSetting.CreateSetting(NodeSetting.SettingType.SelectorCondition5), }; }
protected override NodeSetting[] CreateSettings() { return(new NodeSetting[] { NodeSetting.CreateSetting(NodeSetting.SettingType.Message0), NodeSetting.CreateSetting(NodeSetting.SettingType.Message1), NodeSetting.CreateSetting(NodeSetting.SettingType.Message2), NodeSetting.CreateSetting(NodeSetting.SettingType.Message3), NodeSetting.CreateSetting(NodeSetting.SettingType.Message4), NodeSetting.CreateSetting(NodeSetting.SettingType.LimitMessage), }); }