void Start() { challanges = new List <Challange>(); FirstRun(); currentone = null; IntialiseCH(); challagngeDone = false; }
void StartCh(int x) { MovementController.EndGame(); GameManager.ChallangeMode = true; GameManager.GameMode = 1; currentone = challanges[x]; ScoreManager.time = currentone.time; ScoreManager.TimeStopped = false; GameManager.Ui.StartNewGame(); GameManager.Ui.CloseChallangeMenu(); }