private void Start() { jumpComponent = player.GetAbility <PlayerJumpComponent>(); wallJump = player.GetAbility <WallJumpAbility>(); airBoost = player.GetAbility <AirBoostAbility>(); }
public JumpButton(Player player, IO.PlayerController controller) : base(player, controller) { jumpComponent = player.GetAbility <PlayerJumpComponent>(); wallJump = player.GetAbility <WallJumpAbility>(); airBoost = player.GetAbility <AirBoostAbility>(); }