private AIState(AIState <L, V> oldState) { state = oldState.GetState(); preconditions = new Dictionary <L, V>(oldState.GetPreconditions()); effects = oldState.GetEffects(); }
public AIState(AIState oldState) { state = oldState.GetState(); preconditions = new Dictionary <string, object>(oldState.GetPreconditions()); effects = oldState.GetEffects(); }