public GraphicsPath GetPath(GaugeGraphics g, bool getShadowPath)
        {
            if (getShadowPath && (!base.Visible || base.ShadowOffset == 0.0))
            {
                return(null);
            }
            this.GetScale().SetDrawRegion(g);
            CircularScale scale              = this.GetScale();
            RectangleF    rect               = this.CalculateRangeRectangle();
            double        valueLimit         = scale.GetValueLimit(this.StartValue);
            double        valueLimit2        = scale.GetValueLimit(this.EndValue);
            float         positionFromValue  = scale.GetPositionFromValue(valueLimit);
            float         positionFromValue2 = scale.GetPositionFromValue(valueLimit2);
            float         num = positionFromValue2 - positionFromValue;

            if (Math.Round((double)num, 4) == 0.0)
            {
                g.RestoreDrawRegion();
                return(null);
            }
            GraphicsPath circularRangePath = g.GetCircularRangePath(rect, (float)(positionFromValue + 90.0), positionFromValue2 - positionFromValue, this.StartWidth, this.EndWidth, this.Placement);

            if (circularRangePath != null && getShadowPath)
            {
                using (Matrix matrix = new Matrix())
                {
                    matrix.Translate(base.ShadowOffset, base.ShadowOffset);
                    circularRangePath.Transform(matrix);
                }
            }
            PointF pointF = new PointF(g.Graphics.Transform.OffsetX, g.Graphics.Transform.OffsetY);

            g.RestoreDrawRegion();
            PointF pointF2 = new PointF(g.Graphics.Transform.OffsetX, g.Graphics.Transform.OffsetY);

            if (circularRangePath != null)
            {
                using (Matrix matrix2 = new Matrix())
                {
                    matrix2.Translate(pointF.X - pointF2.X, pointF.Y - pointF2.Y);
                    circularRangePath.Transform(matrix2);
                    return(circularRangePath);
                }
            }
            return(circularRangePath);
        }
 public override void Render(GaugeGraphics g)
 {
     if (this.Common != null && base.Visible && this.GetScale() != null)
     {
         this.Common.GaugeCore.TraceWrite("GaugePaint", SR.TraceStartRendering(this.Name));
         g.StartHotRegion(this);
         this.GetScale().SetDrawRegion(g);
         RectangleF    rectangleF         = this.CalculateRangeRectangle();
         CircularScale scale              = this.GetScale();
         double        valueLimit         = scale.GetValueLimit(this.StartValue);
         double        valueLimit2        = scale.GetValueLimit(this.EndValue);
         float         positionFromValue  = scale.GetPositionFromValue(valueLimit);
         float         positionFromValue2 = scale.GetPositionFromValue(valueLimit2);
         float         num = positionFromValue2 - positionFromValue;
         if (Math.Round((double)num, 4) == 0.0)
         {
             g.RestoreDrawRegion();
             g.EndHotRegion();
             this.Common.GaugeCore.TraceWrite("GaugePaint", SR.TraceRenderingComplete(this.Name));
         }
         else
         {
             Pen          pen          = null;
             Brush        brush        = null;
             GraphicsPath graphicsPath = null;
             try
             {
                 graphicsPath = g.GetCircularRangePath(rectangleF, (float)(positionFromValue + 90.0), num, this.StartWidth, this.EndWidth, this.Placement);
                 if (graphicsPath == null)
                 {
                     g.RestoreDrawRegion();
                     g.EndHotRegion();
                     this.Common.GaugeCore.TraceWrite("GaugePaint", SR.TraceRenderingComplete(this.Name));
                     return;
                 }
                 RectangleF rect = rectangleF;
                 if (this.Placement != 0)
                 {
                     float num2 = this.StartWidth;
                     if (num2 < this.EndWidth)
                     {
                         num2 = this.EndWidth;
                     }
                     if (this.Placement == Placement.Outside)
                     {
                         rect.Inflate(num2, num2);
                     }
                     else
                     {
                         rect.Inflate((float)(num2 / 2.0), (float)(num2 / 2.0));
                     }
                 }
                 RangeGradientType fillGradientType = base.FillGradientType;
                 brush         = g.GetCircularRangeBrush(rect, (float)(positionFromValue + 90.0), num, base.FillColor, base.FillHatchStyle, "", GaugeImageWrapMode.Unscaled, Color.Empty, GaugeImageAlign.TopLeft, fillGradientType, base.FillGradientEndColor);
                 pen           = new Pen(base.BorderColor, (float)base.BorderWidth);
                 pen.DashStyle = g.GetPenStyle(base.BorderStyle);
                 g.FillPath(brush, graphicsPath);
                 if (base.BorderStyle != 0 && base.BorderWidth > 0)
                 {
                     g.DrawPath(pen, graphicsPath);
                 }
             }
             catch (Exception)
             {
                 if (graphicsPath != null)
                 {
                     graphicsPath.Dispose();
                 }
                 if (pen != null)
                 {
                     pen.Dispose();
                 }
                 if (brush != null)
                 {
                     brush.Dispose();
                 }
                 g.RestoreDrawRegion();
                 throw;
             }
             this.Common.GaugeCore.HotRegionList.SetHotRegion(this, g.GetAbsolutePoint(this.GetScale().GetPivotPoint()), graphicsPath);
             g.RestoreDrawRegion();
             g.EndHotRegion();
             this.Common.GaugeCore.TraceWrite("GaugePaint", SR.TraceRenderingComplete(this.Name));
         }
     }
 }