public SpriteAtlasBuilder(AseFileTextureSettings textureSettings, Vector2Int spriteSize) { this.spriteSize = spriteSize; this.textureSettings = textureSettings; }
public SpriteAtlasBuilder(AseFileTextureSettings textureSettings, int width, int height) { spriteSize = new Vector2Int(width, height); this.textureSettings = textureSettings; }
public SpriteAtlasBuilder(AseFileTextureSettings textureSettings) { spriteSize = new Vector2Int(16, 16); this.textureSettings = textureSettings; }