public void OnInitializePotentialDrag(PointerEventData eventData) { ScrollRect targetScrollRect = targetCarousel.GetComponent <ScrollRect>(); GameObject contentGameObject = targetScrollRect.content.gameObject; GameObject clickedGameObject = eventData.pointerCurrentRaycast.gameObject; if ( (clickedGameObject == contentGameObject) || (clickedGameObject == targetCarousel.gameObject) || (clickedGameObject.transform.IsChildOf(contentGameObject.transform)) ) { targetCarousel.OnInitializePotentialDrag(eventData); CarouselRotator carouselRotator = targetCarousel.GetComponent <CarouselRotator>(); if (carouselRotator) { carouselRotator.OnBeginDrag(eventData); } targetDrag = true; } }
public void OnEndDrag(PointerEventData eventData) { if (targetDrag) { CarouselRotator carouselRotator = targetCarousel.GetComponent <CarouselRotator>(); if (carouselRotator) { carouselRotator.OnEndDrag(eventData); } targetCarousel.SnapToClosest(); targetDrag = false; if ((mainAxisY && (copyAxis == AxisName.vertical)) || (!mainAxisY && (copyAxis == AxisName.horizontal))) { ScrollRect scrollrect = GetComponent <ScrollRect>(); if (scrollrect.inertia) { scrollrect.StopMovement(); } } } }
void Start() { rotator = gameObject.GetComponent<AsPerSpec.CarouselRotator> (); }
void Start() { rotator = gameObject.GetComponent <AsPerSpec.CarouselRotator> (); }