public override void OnResponse(Server.Network.NetState sender, RelayInfo info) { if (!m_Buttons.Contains(info.ButtonID)) { Console.WriteLine(@"The auction system located a potential exploit. Player {0} (Acc. {1}) tried to press an unregistered button in a gump of type: {2}" , sender.Mobile != null ? sender.Mobile.ToString() : "Unkown", sender.Mobile != null && sender.Mobile.Account != null ? (sender.Mobile.Account as Server.Accounting.Account).Username : "******", this.GetType().Name); return; } if (!AuctionSystem.Running) { sender.Mobile.SendMessage(AuctionSystem.MessageHue, AuctionSystem.ST[15]); return; } if (info.ButtonID == 1) { if (m_Message != null) { m_Message.SendTo(sender.Mobile); } } }
public override void OnResponse(Server.Network.NetState sender, RelayInfo info) { if (!AuctionSystem.Running) { sender.Mobile.SendMessage(AuctionConfig.MessageHue, AuctionSystem.ST[15]); return; } if (info.ButtonID == 1) { if (m_Message != null) { m_Message.SendTo(sender.Mobile); } } }
public override void OnResponse(Server.Network.NetState sender, RelayInfo info) { if (!AuctionSystem.Running) { sender.Mobile.SendMessage(AuctionConfig.MessageHue, AuctionSystem.ST[15]); return; } if (info.ButtonID == 1) { if (m_Message != null) { m_Message.SendTo(sender.Mobile); } } int buttonid = info.ButtonID; if (buttonid < 1 || buttonid > 1) { sender.Mobile.SendMessage("Invalid option. Please try again."); return; } }