public void Load(ZON zon, string mapFolder, string himName, string tilName, Vector2 mapPosition) { this.zon = zon; this.mapPosition = mapPosition; this.him = ContentManager.Instance().GetHIM(himName, mapFolder); this.til = ContentManager.Instance().GetTIL(tilName, mapFolder); this.GenerateVertices(); }
public ZON GetZON(string name, string folderPath) { ZON result; if (!this.ZONs.Contains(name)) { ZON zON = new ZON(); zON.Load(folderPath + name, ClientType.IROSE); this.ZONs.Add(name, zON); result = zON; } else { result = (ZON)this.ZONs[name]; } return result; }