예제 #1
0
        public void Load(string mypath, ClientType myclientType)
        {
            this.path = mypath;
            BinaryReader binaryReader = new BinaryReader(File.Open(mypath, FileMode.Open));
            string       text         = RoseFile.ReadFString(ref binaryReader, 8);

            if (!text.Equals("ZMO0002\0"))
            {
                throw new Exception("wrong file header");
            }
            this.FPS          = binaryReader.ReadInt32();
            this.frameCount   = binaryReader.ReadInt32();
            this.channelCount = binaryReader.ReadInt32();
            for (int i = 0; i < this.channelCount; i++)
            {
                ZMO.Channel channel = new ZMO.Channel();
                channel.trackType = (ZMO.TrackType)binaryReader.ReadInt32();
                channel.trackID   = binaryReader.ReadInt32();
                if (channel.trackType == ZMO.TrackType.TRACK_TYPE_NORMAL)
                {
                    channel.normal = new List <Vector3>();
                }
                else if (channel.trackType == ZMO.TrackType.TRACK_TYPE_ROTATION)
                {
                    channel.rotation = new List <Vector4>();
                }
                else if (channel.trackType == ZMO.TrackType.TRACK_TYPE_POSITION)
                {
                    channel.position = new List <Vector3>();
                }
                else if (channel.trackType == ZMO.TrackType.TRACK_TYPE_ALPHA)
                {
                    channel.alpha = new List <float>();
                }
                else if (channel.trackType == ZMO.TrackType.TRACK_TYPE_UV1)
                {
                    channel.uv1 = new List <Vector2>();
                }
                else if (channel.trackType == ZMO.TrackType.TRACK_TYPE_UV2)
                {
                    channel.uv2 = new List <Vector2>();
                }
                else if (channel.trackType == ZMO.TrackType.TRACK_TYPE_UV3)
                {
                    channel.uv3 = new List <Vector2>();
                }
                else if (channel.trackType == ZMO.TrackType.TRACK_TYPE_UV4)
                {
                    channel.uv4 = new List <Vector2>();
                }
                else if (channel.trackType == ZMO.TrackType.TRACK_TYPE_TEXTUREANIM)
                {
                    channel.textureAnim = new List <float>();
                }
                else if (channel.trackType == ZMO.TrackType.TRACK_TYPE_SCALE)
                {
                    channel.scale = new List <float>();
                }
                this.listChannel.Add(channel);
            }
            for (int i = 0; i < this.frameCount; i++)
            {
                for (int j = 0; j < this.channelCount; j++)
                {
                    if (this.listChannel[j].trackType == ZMO.TrackType.TRACK_TYPE_NORMAL)
                    {
                        this.listChannel[j].normal[i] = RoseFile.ReadVector3(ref binaryReader);
                    }
                    else if (this.listChannel[j].trackType == ZMO.TrackType.TRACK_TYPE_ROTATION)
                    {
                        this.listChannel[j].rotation[i] = RoseFile.ReadVector4(ref binaryReader);
                    }
                    else if (this.listChannel[j].trackType == ZMO.TrackType.TRACK_TYPE_POSITION)
                    {
                        this.listChannel[j].position.Add(RoseFile.ReadVector3(ref binaryReader));
                    }
                    else if (this.listChannel[j].trackType == ZMO.TrackType.TRACK_TYPE_ALPHA)
                    {
                        this.listChannel[j].alpha[i] = binaryReader.ReadSingle();
                    }
                    else if (this.listChannel[j].trackType == ZMO.TrackType.TRACK_TYPE_UV1)
                    {
                        this.listChannel[j].uv1[i] = RoseFile.ReadVector2(ref binaryReader);
                    }
                    else if (this.listChannel[j].trackType == ZMO.TrackType.TRACK_TYPE_UV2)
                    {
                        this.listChannel[j].uv2[i] = RoseFile.ReadVector2(ref binaryReader);
                    }
                    else if (this.listChannel[j].trackType == ZMO.TrackType.TRACK_TYPE_UV3)
                    {
                        this.listChannel[j].uv3[i] = RoseFile.ReadVector2(ref binaryReader);
                    }
                    else if (this.listChannel[j].trackType == ZMO.TrackType.TRACK_TYPE_UV4)
                    {
                        this.listChannel[j].uv4[i] = RoseFile.ReadVector2(ref binaryReader);
                    }
                    else if (this.listChannel[j].trackType == ZMO.TrackType.TRACK_TYPE_TEXTUREANIM)
                    {
                        this.listChannel[j].textureAnim[i] = binaryReader.ReadSingle();
                    }
                    else if (this.listChannel[j].trackType == ZMO.TrackType.TRACK_TYPE_SCALE)
                    {
                        this.listChannel[j].scale[i] = binaryReader.ReadSingle();
                    }
                }
            }
            binaryReader.Close();
        }
예제 #2
0
        public void Load(string Path, ClientType myClientType)
        {
            this.path       = Path;
            this.clientType = myClientType;
            BinaryReader binaryReader = new BinaryReader(File.Open(this.path, FileMode.Open));

            binaryReader.BaseStream.Seek(8L, SeekOrigin.Begin);
            int num = binaryReader.ReadInt32();

            binaryReader.BaseStream.Seek(24L, SeekOrigin.Current);
            this.boneCount  = binaryReader.ReadInt16();
            this.boneLookUp = new short[(int)this.boneCount];
            for (int i = 0; i < (int)this.boneCount; i++)
            {
                this.boneLookUp[i] = binaryReader.ReadInt16();
            }
            this.vertCount = binaryReader.ReadInt16();
            this.vertex    = new ObjectVertex[(int)this.vertCount];
            if ((num & 2) > 0)
            {
                for (int i = 0; i < (int)this.vertCount; i++)
                {
                    this.vertex[i].Position = RoseFile.ReadVector3(ref binaryReader);
                }
            }
            if ((num & 4) > 0)
            {
                binaryReader.BaseStream.Seek((long)(12 * this.vertCount), SeekOrigin.Current);
            }
            if ((num & 8) > 0)
            {
                binaryReader.BaseStream.Seek((long)(4 * this.vertCount), SeekOrigin.Current);
            }
            if ((num & 16) > 0 && (num & 32) > 0)
            {
                this.vertexWeight = new ZMS.Weight[(int)this.vertCount];
                this.vertexBoneID = new ZMS.BoneID[(int)this.vertCount];
                for (int i = 0; i < (int)this.vertCount; i++)
                {
                    this.vertexWeight[i].Weight1 = binaryReader.ReadSingle();
                    this.vertexWeight[i].Weight2 = binaryReader.ReadSingle();
                    this.vertexWeight[i].Weight3 = binaryReader.ReadSingle();
                    this.vertexWeight[i].Weight4 = binaryReader.ReadSingle();
                    this.vertexBoneID[i].BoneId1 = binaryReader.ReadInt16();
                    this.vertexBoneID[i].BoneId2 = binaryReader.ReadInt16();
                    this.vertexBoneID[i].BoneId3 = binaryReader.ReadInt16();
                    this.vertexBoneID[i].BoneId4 = binaryReader.ReadInt16();
                }
            }
            if ((num & 64) > 0)
            {
                binaryReader.BaseStream.Seek((long)(12 * this.vertCount), SeekOrigin.Current);
            }
            if ((num & 128) > 0)
            {
                for (int i = 0; i < (int)this.vertCount; i++)
                {
                    this.vertex[i].TextureCoordinate = RoseFile.ReadVector2(ref binaryReader);
                }
            }
            if ((num & 256) > 0)
            {
                binaryReader.BaseStream.Seek((long)(8 * this.vertCount), SeekOrigin.Current);
            }
            if ((num & 512) > 0)
            {
            }
            if ((num & 1024) > 0)
            {
            }
            this.faceCount = binaryReader.ReadInt16();
            this.indices   = new short[(int)(this.faceCount * 3)];
            for (int i = 0; i < (int)this.faceCount; i++)
            {
                this.indices[i * 3]     = binaryReader.ReadInt16();
                this.indices[i * 3 + 1] = binaryReader.ReadInt16();
                this.indices[i * 3 + 2] = binaryReader.ReadInt16();
            }
            this.vertexBuffer = new VertexBuffer(this.graphics, (int)(20 * this.vertCount), BufferUsage.WriteOnly);
            this.vertexBuffer.SetData <ObjectVertex>(this.vertex);
            this.indexBuffer = new IndexBuffer(this.graphics, typeof(short), this.indices.Length, BufferUsage.None);
            this.indexBuffer.SetData <short>(this.indices);
            binaryReader.Close();
        }