public Player(int num, string ip, int port, int ping, string guid, string name, Player.PlayerState state) { _num = num; _ip = ip; _port = port; _ping = ping; _guid = guid; _name = name; _state = state; }
protected bool Equals(Player other) { return _num == other._num && string.Equals(_ip, other._ip) && _port == other._port && string.Equals(_guid, other._guid) && string.Equals(_name, other._name) && _state == other._state; }