public void HeroRelive() { ArkCrossEngine.RoleInfo ri = ArkCrossEngine.LobbyClient.Instance.CurrentRole; if (ri != null) { int reliveStoneId = ArkCrossEngine.ItemConfigProvider.Instance.GetReliveStoneId(); int reliveStoneCount = 0; ArkCrossEngine.ItemDataInfo item = ri.GetItemData(reliveStoneId, 0); if (null != item) { reliveStoneCount = item.ItemNum; } if (ri.Gold < 50 && reliveStoneCount <= 0) { ArkCrossEngine.LogicSystem.EventChannelForGfx.Publish("ge_show_dialog", "ui", ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(149), ArkCrossEngine.StrDictionaryProvider.Instance.GetDictString(140), null, null, null, false); } else { UnityEngine.GameObject go = UIManager.Instance.GetWindowGoByName("FightUI"); if (go != null) { PveFightInfo pfi = go.GetComponent <PveFightInfo>(); if (pfi != null) { pfi.AboutHeroDead(); } } time = 0.0f; ArkCrossEngine.GfxSystem.EventChannelForLogic.Publish("ge_request_relive", "lobby", true); ArkCrossEngine.LogicSystem.EventChannelForGfx.Publish("ge_ui_connect_hint", "ui", true, true); } } }
private void RoleDead() { try { isRun = true; UIManager.Instance.ShowWindowByName("CombatFalse"); ArkCrossEngine.RoleInfo roleInfo = ArkCrossEngine.LobbyClient.Instance.CurrentRole; if (null != roleInfo) { int reliveStoneId = ArkCrossEngine.ItemConfigProvider.Instance.GetReliveStoneId(); int reliveStoneCount = 0; ArkCrossEngine.ItemDataInfo item = roleInfo.GetItemData(reliveStoneId, 0); if (null != item) { reliveStoneCount = item.ItemNum; } if (reliveStoneCount <= 0) { // 钻石复活 SetDiamondActive(true); SetReliveStoneActive(false); } else { // 复活石复活 SetDiamondActive(false); SetReliveStoneActive(true); } UnityEngine.Transform tf = transform.Find("FightBack/shiNum"); if (null != tf) { UILabel reliveStoneLabel = tf.gameObject.GetComponent <UILabel>(); if (null != reliveStoneLabel) { reliveStoneLabel.text = reliveStoneCount.ToString(); } } UILabel costStoneLabel = m_ReliveStoneNum.GetComponent <UILabel>(); if (costStoneLabel != null) { costStoneLabel.text = "1"; } } } catch (Exception ex) { ArkCrossEngine.LogicSystem.LogFromGfx("[Error]:Exception:{0}\n{1}", ex.Message, ex.StackTrace); } }