public void UpgradePartnerLevel(int id) { PartnerInfo info = GetPartnerInfoById(id); if (null != info) { ++info.CurAdditionLevel; } }
public void SetPartnerStage(int id, int level) { PartnerInfo info = GetPartnerInfoById(id); if (null != info) { info.CurSkillStage = level; } }
public void UpgradePartnerStage(int id) { PartnerInfo info = GetPartnerInfoById(id); if (null != info) { ++info.CurSkillStage; } }
public void SetPartnerLevel(int id, int level) { PartnerInfo info = GetPartnerInfoById(id); if (null != info) { info.CurAdditionLevel = level; } }
private PartnerInfo CreatePartnerInfo(int partnerId) { PartnerInfo result = null; PartnerConfig config = PartnerConfigProvider.Instance.GetDataById(partnerId); if (null != config) { result = new PartnerInfo(config); } return(result); }
/// <summary> /// calculate attr by partner /// </summary> /// <param name="obj"></param> public static void RefixAttrByPartner(UserInfo obj) { PartnerInfo pi = obj.GetPartnerInfo(); if (null != pi) { AppendAttributeConfig info = AppendAttributeConfigProvider.Instance.GetDataById(pi.GetAppendAttrConfigId()); if (null != info) { float aMoveSpeed = obj.GetActualProperty().MoveSpeed; int aHpMax = obj.GetActualProperty().HpMax; int aEnergyMax = obj.GetActualProperty().EnergyMax; float aHpRecover = obj.GetActualProperty().HpRecover; float aEnergyRecover = obj.GetActualProperty().EnergyRecover; int aAttackBase = obj.GetActualProperty().AttackBase; int aADefenceBase = obj.GetActualProperty().ADefenceBase; int aMDefenceBase = obj.GetActualProperty().MDefenceBase; float aCritical = obj.GetActualProperty().Critical; float aCriticalPow = obj.GetActualProperty().CriticalPow; float aCriticalBackHitPow = obj.GetActualProperty().CriticalBackHitPow; float aCriticalCrackPow = obj.GetActualProperty().CriticalCrackPow; float aFireDamage = obj.GetActualProperty().FireDamage; float aFireERD = obj.GetActualProperty().FireERD; float aIceDamage = obj.GetActualProperty().IceDamage; float aIceERD = obj.GetActualProperty().IceERD; float aPoisonDamage = obj.GetActualProperty().PoisonDamage; float aPoisonERD = obj.GetActualProperty().PoisonERD; float aWeight = obj.GetActualProperty().Weight; float aRps = obj.GetActualProperty().Rps; float aAttackRange = obj.GetActualProperty().AttackRange; obj.GetActualProperty().SetMoveSpeed(Operate_Type.OT_Relative, info.GetAddSpd(aMoveSpeed, obj.GetLevel())); obj.GetActualProperty().SetHpMax(Operate_Type.OT_Relative, (int)info.GetAddHpMax(aHpMax, obj.GetLevel())); obj.GetActualProperty().SetEnergyMax(Operate_Type.OT_Relative, (int)info.GetAddEpMax(aEnergyMax, obj.GetLevel())); obj.GetActualProperty().SetHpRecover(Operate_Type.OT_Relative, info.GetAddHpRecover(aHpRecover, obj.GetLevel())); obj.GetActualProperty().SetEnergyRecover(Operate_Type.OT_Relative, info.GetAddEpRecover(aEnergyRecover, obj.GetLevel())); obj.GetActualProperty().SetAttackBase(Operate_Type.OT_Relative, (int)info.GetAddAd(aAttackBase, obj.GetLevel())); obj.GetActualProperty().SetADefenceBase(Operate_Type.OT_Relative, (int)info.GetAddADp(aADefenceBase, obj.GetLevel())); obj.GetActualProperty().SetMDefenceBase(Operate_Type.OT_Relative, (int)info.GetAddMDp(aMDefenceBase, obj.GetLevel())); obj.GetActualProperty().SetCritical(Operate_Type.OT_Relative, info.GetAddCri(aCritical, obj.GetLevel())); obj.GetActualProperty().SetCriticalPow(Operate_Type.OT_Relative, info.GetAddPow(aCriticalPow, obj.GetLevel())); obj.GetActualProperty().SetCriticalBackHitPow(Operate_Type.OT_Relative, info.GetAddBackHitPow(aCriticalBackHitPow, obj.GetLevel())); obj.GetActualProperty().SetCriticalCrackPow(Operate_Type.OT_Relative, info.GetAddCrackPow(aCriticalCrackPow, obj.GetLevel())); obj.GetActualProperty().SetFireDamage(Operate_Type.OT_Relative, info.GetAddFireDam(aFireDamage, obj.GetLevel())); obj.GetActualProperty().SetFireERD(Operate_Type.OT_Relative, info.GetAddFireErd(aFireERD, obj.GetLevel())); obj.GetActualProperty().SetIceDamage(Operate_Type.OT_Relative, info.GetAddIceDam(aIceDamage, obj.GetLevel())); obj.GetActualProperty().SetIceERD(Operate_Type.OT_Relative, info.GetAddIceErd(aIceERD, obj.GetLevel())); obj.GetActualProperty().SetPoisonDamage(Operate_Type.OT_Relative, info.GetAddPoisonDam(aPoisonDamage, obj.GetLevel())); obj.GetActualProperty().SetPoisonERD(Operate_Type.OT_Relative, info.GetAddPoisonErd(aPoisonERD, obj.GetLevel())); obj.GetActualProperty().SetWeight(Operate_Type.OT_Relative, info.GetAddWeight(aWeight, obj.GetLevel())); obj.GetActualProperty().SetRps(Operate_Type.OT_Relative, info.GetAddRps(aRps, obj.GetLevel())); obj.GetActualProperty().SetAttackRange(Operate_Type.OT_Relative, info.GetAddAttackRange(aAttackRange, obj.GetLevel())); } } }
internal static UserArenaAttr CalcPartnerAddAttr(UserArenaAttr base_attr, ArkCrossEngine.PartnerInfo pi) { UserArenaAttr added = new UserArenaAttr(); if (pi == null) { return(added); } AppendAttributeConfig info = AppendAttributeConfigProvider.Instance.GetDataById(pi.GetAppendAttrConfigId()); if (info != null) { added.HpMax = (int)info.GetAddHpMax(base_attr.HpMax, base_attr.level); added.HpRecover = (int)info.GetAddHpRecover(base_attr.HpRecover, base_attr.level); } return(added); }
internal static UserArenaAttr CalcPartnerAttr(UserArenaAttr owner, ArkCrossEngine.PartnerInfo partner) { UserArenaAttr result = new UserArenaAttr(); if (partner == null || owner == null) { return(result); } AppendAttributeConfig aac = AppendAttributeConfigProvider.Instance.GetDataById(partner.GetAppendAttrConfigId()); if (aac == null) { return(result); } float inheritDefenceAttrPercent = partner.GetInheritDefenceAttrPercent(); result.HpMax = (int)(owner.HpMax * inheritDefenceAttrPercent); result.HpRecover = 0; return(result); }
public void AddPartner(int partnerId, int skillStage, int additionLevel) { lock (m_Lock) { foreach (PartnerInfo pi in m_PartnerList) { if (pi.Id == partnerId) { pi.CurAdditionLevel = additionLevel; pi.CurSkillStage = skillStage; return; } } PartnerInfo partnerInfo = CreatePartnerInfo(partnerId); if (null != partnerInfo && !m_PartnerList.Contains(partnerInfo)) { m_PartnerList.Add(partnerInfo); partnerInfo.CurSkillStage = skillStage; partnerInfo.CurAdditionLevel = additionLevel; } } }
private void CreatePlayerSelfParters() { RoleInfo roleself = LobbyClient.Instance.CurrentRole; if (null == roleself) { return; } roleself.PartnerStateInfo.ActivePartnerHpPercent = 1.0f; UserInfo playerself = WorldSystem.Instance.GetPlayerSelf(); roleself.ArenaStateInfo.CreatedPartners.Clear(); foreach (int partnerid in roleself.ArenaStateInfo.FightPartners) { PartnerInfo partner = roleself.PartnerStateInfo.GetPartnerInfoById(partnerid); NpcInfo partner_npc = CreateParterner(playerself, partner); if (partner_npc != null) { roleself.ArenaStateInfo.CreatedPartners.Add(partner.Id, partner_npc); } } SyncGfxUserInfo(playerself.GetId()); }
public void SetPartnerInfo(PartnerInfo info) { m_PartnerInfo = info; }
private void SummonPartner(int key_code, int what) { RoleInfo roleself = LobbyClient.Instance.CurrentRole; if (null == roleself) { return; } UserInfo playerself = WorldSystem.Instance.GetPlayerSelf(); if (null == playerself) { return; } /// if ((int)Keyboard.Event.Up == what) { // summonpartner PartnerInfo partnerInfo = roleself.PartnerStateInfo.GetActivePartner(); if (null != partnerInfo) { Data_Unit data = new Data_Unit(); data.m_Id = -1; data.m_LinkId = partnerInfo.LinkId; data.m_CampId = playerself.GetCampId(); data.m_Pos = playerself.GetMovementStateInfo().GetPosition3D(); data.m_RotAngle = 0; data.m_AiLogic = partnerInfo.GetAiLogic(); data.m_AiParam[0] = ""; data.m_AiParam[1] = ""; data.m_AiParam[2] = partnerInfo.GetAiParam().ToString(); data.m_IsEnable = true; NpcInfo npc = WorldSystem.Instance.NpcManager.AddNpc(data); if (null != npc) { AppendAttributeConfig aac = AppendAttributeConfigProvider.Instance.GetDataById(partnerInfo.GetAppendAttrConfigId()); float inheritAttackAttrPercent = partnerInfo.GetInheritAttackAttrPercent(); float inheritDefenceAttrPercent = partnerInfo.GetInheritDefenceAttrPercent(); if (null != aac) { // attack npc.GetBaseProperty().SetAttackBase(Operate_Type.OT_Absolute, (int)(playerself.GetActualProperty().AttackBase *inheritAttackAttrPercent)); npc.GetBaseProperty().SetFireDamage(Operate_Type.OT_Absolute, playerself.GetActualProperty().FireDamage *inheritAttackAttrPercent); npc.GetBaseProperty().SetIceDamage(Operate_Type.OT_Absolute, playerself.GetActualProperty().IceDamage *inheritAttackAttrPercent); npc.GetBaseProperty().SetPoisonDamage(Operate_Type.OT_Absolute, playerself.GetActualProperty().PoisonDamage *inheritAttackAttrPercent); // defence npc.GetBaseProperty().SetHpMax(Operate_Type.OT_Absolute, (int)(playerself.GetActualProperty().HpMax *inheritDefenceAttrPercent)); npc.GetBaseProperty().SetEnergyMax(Operate_Type.OT_Absolute, (int)(playerself.GetActualProperty().EnergyMax *inheritDefenceAttrPercent)); npc.GetBaseProperty().SetADefenceBase(Operate_Type.OT_Absolute, (int)(playerself.GetActualProperty().ADefenceBase *inheritDefenceAttrPercent)); npc.GetBaseProperty().SetMDefenceBase(Operate_Type.OT_Absolute, (int)(playerself.GetActualProperty().MDefenceBase *inheritDefenceAttrPercent)); npc.GetBaseProperty().SetFireERD(Operate_Type.OT_Absolute, playerself.GetActualProperty().FireERD *inheritDefenceAttrPercent); npc.GetBaseProperty().SetIceERD(Operate_Type.OT_Absolute, playerself.GetActualProperty().IceERD *inheritDefenceAttrPercent); npc.GetBaseProperty().SetPoisonERD(Operate_Type.OT_Absolute, playerself.GetActualProperty().PoisonERD *inheritDefenceAttrPercent); // reset hp & energy npc.SetHp(Operate_Type.OT_Absolute, npc.GetActualProperty().HpMax); npc.SetEnergy(Operate_Type.OT_Absolute, npc.GetActualProperty().EnergyMax); } npc.SetAIEnable(true); npc.GetSkillStateInfo().RemoveAllSkill(); npc.BornTime = TimeUtility.GetServerMilliseconds(); List <int> skillList = partnerInfo.GetSkillList(); if (null != skillList) { for (int i = 0; i < skillList.Count; ++i) { SkillInfo skillInfo = new SkillInfo(skillList[i]); npc.GetSkillStateInfo().AddSkill(skillInfo); } } npc.SkillController = new SwordManSkillController(npc, GfxModule.Skill.GfxSkillSystem.Instance); npc.OwnerId = playerself.GetId(); playerself.PartnerId = npc.GetId(); EntityManager.Instance.CreateNpcView(npc.GetId()); if (partnerInfo.BornSkill > 0) { SkillInfo skillInfo = new SkillInfo(partnerInfo.BornSkill); npc.GetSkillStateInfo().AddSkill(skillInfo); npc.SkillController.ForceStartSkill(partnerInfo.BornSkill); } CharacterView view = EntityManager.Instance.GetCharacterViewById(npc.GetId()); if (null != view) { GfxSystem.SetLayer(view.Actor, "PhysicObj"); } } } } }