private void BoxContainer2_SelectionChanged(object sender, SelectionChangedEventArgs e) { //Player 2 info char2 = logik.CreateDragonballChar(boxContainer2.SelectedValue.ToString()); labelName2.Content = "Name: " + char2.CharName; labelPowerLevel2.Content = "Power Level: " + char2.PowerLevel; labelHealth2.Content = "Health: " + char2.Health; labelEnergy2.Content = "Energy: " + char2.Energy; labelmg2.Source = logik.ConvertByteArrayToBitmap(char2.Img); selected2 = true; }
private void BoxContainer_SelectionChanged(object sender, SelectionChangedEventArgs e) { //Player 1 info char1 = logik.CreateDragonballChar(boxContainer.SelectedValue.ToString()); labelName.Content = "Name: " + char1.CharName; labelPowerLevel.Content = "Power Level: " + char1.PowerLevel; labelHealth.Content = "Health: " + char1.Health; labelEnergy.Content = "Energy: " + char1.Energy; // Set the Image with the Bitmap labelmg.Source = logik.ConvertByteArrayToBitmap(char1.Img); selected1 = true; }
public void PlayerSelection(string charName1, string charName2) { DragonballCharacter player1 = CreateDragonballChar(charName1); DragonballCharacter player2 = CreateDragonballChar(charName2); string file_name = "C:\\Users\\rene2756\\Desktop\\ArenaBallText\\PlayerChoice.txt"; StreamWriter objWriter; objWriter = new StreamWriter(file_name); objWriter.WriteLine(player1.CharName); objWriter.WriteLine(player2.CharName); objWriter.Close(); }