예제 #1
0
        private Space.RoomRelationShip PlanSecondLevel(Space.RoomRelationShip connRel)
        {
            //계단 정의
            Space.Room             stair    = new Space.Stair(connRel.Origin.Size, connRel.Origin.Materials, Conditions.StaticComponents);
            Space.RoomRelationShip stairRel = new Space.RoomRelationShip(stair, Space.RelationLevel.Second);

            this.ConnectRelation(stairRel, connRel, Space.ConnectionType.Level);

            this.Register(stairRel);

            //가족실(거실) 정의
            Space.Room             family    = new Space.Living(new Data.Size(360, 400, Data.Config.RoomHeight), GetMaterials(Space.RoomType.Living), Conditions.StaticComponents);
            Space.RoomRelationShip familyRel = new Space.RoomRelationShip(family, Space.RelationLevel.Second);

            this.ConnectRelation(stairRel, familyRel, Space.ConnectionType.Open);

            this.Register(familyRel);

            //침실 정의
            Space.Room             bed    = new Space.Bed(new Data.Size(350, 380, Data.Config.RoomHeight), GetMaterials(Space.RoomType.Bed), Conditions.StaticComponents);
            Space.RoomRelationShip bedRel = new Space.RoomRelationShip(bed, Space.RelationLevel.Second);

            this.ConnectRelation(bedRel, familyRel, Space.ConnectionType.Door);
            this.Register(bedRel);

            //화장실 정의
            Space.Room             rest    = new Space.Rest(new Data.Size(260, 300, Data.Config.RoomHeight), GetMaterials(Space.RoomType.Rest), Conditions.StaticComponents);
            Space.RoomRelationShip restRel = new Space.RoomRelationShip(rest, Space.RelationLevel.Second);

            this.ConnectRelation(restRel, familyRel, Space.ConnectionType.Door);
            this.Register(restRel);

            return(stairRel);
        }
예제 #2
0
        private Space.RoomRelationShip PlanFirstLevel()
        {
            //현관 정의
            Space.Room             enterence    = new Space.Entrance(Conditions.RoomSize.EnterenceSize, GetMaterials(Space.RoomType.Entrance), Conditions.StaticComponents);
            Space.RoomRelationShip enterenceRel = new Space.RoomRelationShip(enterence, Space.RelationLevel.First);
            this.Register(enterenceRel);

            //거실 정의
            Space.Room             living    = new Space.Living(Conditions.RoomSize.LivingSize, GetMaterials(Space.RoomType.Living), Conditions.StaticComponents);
            Space.RoomRelationShip livingRel = new Space.RoomRelationShip(living, Space.RelationLevel.First);

            //거실 남향을 통창으로 바꿈
            living.Sides[Data.SideCardinalDirection.South][0].Type = Data.SideType.WindowWall;

            this.ConnectRelation(livingRel, enterenceRel, Space.ConnectionType.Door);
            this.Register(livingRel);

            //주방 정의
            Space.Room             kitchen    = new Space.Kitchen(Conditions.RoomSize.KitchenSize, GetMaterials(Space.RoomType.Kitchen), Conditions.StaticComponents);
            Space.RoomRelationShip kitchenRel = new Space.RoomRelationShip(kitchen, Space.RelationLevel.First);

            this.ConnectRelation(livingRel, kitchenRel, Space.ConnectionType.Open);
            this.Register(kitchenRel);

            //침실 정의
            List <Space.Room> beds = new List <Space.Room>();

            foreach (Data.Size size in Conditions.RoomSize.BedSizes)
            {
                Space.Room             bed    = new Space.Bed(size, GetMaterials(Space.RoomType.Bed), Conditions.StaticComponents);
                Space.RoomRelationShip bedRel = new Space.RoomRelationShip(bed, Space.RelationLevel.First);

                this.ConnectRelation(livingRel, bedRel, Space.ConnectionType.Door);
                this.Register(bedRel);

                beds.Add(bed);
            }

            beds.Sort(); //침실을 크기에 따라 정렬

            //화장실 정의

            for (int i = 0; i < Conditions.RoomSize.RestSizes.Count; i++)
            {
                Space.Room             rest    = new Space.Rest(Conditions.RoomSize.RestSizes[i], GetMaterials(Space.RoomType.Rest), Conditions.StaticComponents);
                Space.RoomRelationShip restRel = new Space.RoomRelationShip(rest, Space.RelationLevel.First);

                if (i == 0)
                {
                    this.ConnectRelation(livingRel, restRel, Space.ConnectionType.Door);
                }
                else
                {
                    if (beds.Count != 0)
                    {
                        Space.Room target = beds.First();
                        this.ConnectRelation(this.Relationships[target.id], restRel, Space.ConnectionType.Door);
                        beds.Remove(target);
                    }
                }

                this.Register(restRel);
            }

            //계단 정의
            Space.Room             stair    = new Space.Stair(new Data.Size(260, 400, Data.Config.RoomHeight), GetMaterials(Space.RoomType.Stair), Conditions.StaticComponents);
            Space.RoomRelationShip stairRel = new Space.RoomRelationShip(stair, Space.RelationLevel.First);

            this.ConnectRelation(livingRel, stairRel, Space.ConnectionType.Open);

            this.Register(stairRel);

            return(stairRel);
        }