private DrawingGroup GetGroupOrCreate(string groupname) { lock (_groupsSYNC) { var grp = _groups.Find(x => x.Name.Equals(groupname)); if (grp == null) { grp = new DrawingGroup(groupname); _groups.Add(grp); } return grp; } }
public Renderer() { _groups = new List<DrawingGroup>(); _defaultGroup = new DrawingGroup("default"); _groups.Add(_defaultGroup); }
public Renderer() { _groups = new List <DrawingGroup>(); _defaultGroup = new DrawingGroup("default"); _groups.Add(_defaultGroup); }