예제 #1
0
        static void Init()
        {
            // Get existing open window or if none, make a new one:
            ScenesWindow window = (ScenesWindow)GetWindow(typeof(ScenesWindow), false, "Scenes");

            window.minSize = new Vector2(100, 25);
            window.RefillScenes();
        }
예제 #2
0
 internal void Init(ScenesWindow scenesWindow)
 {
     _scenesWindow = scenesWindow;
 }