/// <summary> /// Sets a tile on the layer at a specific location (x,y) /// </summary> /// <param name="tile">Input the Tile object to store at that location</param> /// <param name="x">Input the x location of the tile</param> /// <param name="y">Input the y location of the tile</param> public void setTile(Tile tile, int x, int y) { if(x >= 0 && x < width && y >= 0 && y < height) // Bounds checking layer[y, x] = tile; }