예제 #1
0
        private void Save()
        {
            this.SaveOutput = true;


            var lay      = MdSessionData.CurrentLayout;
            var dataCont = new ClTapDanceDataContainer();
            var hasData  = false;

            foreach (var ele in lay.AddonDatas)
            {
                if (ele.GetType() == ClTapDanceDataContainer.DATA_TYPE)
                {
                    hasData  = true;
                    dataCont = ele as ClTapDanceDataContainer;
                }
            }

            if (!hasData)
            {
                lay.AddonDatas.Add(dataCont);
            }

            var data = this.Data;

            hasData = false;
            var oldDataIndex = 0;

            if (dataCont != null)
            {
                foreach (var ele in dataCont.TapDanceKeys)
                {
                    if (ele.Index == this.Data.Index)
                    {
                        hasData = true;
                        break;
                    }
                    oldDataIndex++;
                }

                if (hasData)
                {
                    dataCont.TapDanceKeys[oldDataIndex] = data;
                }
                else
                {
                    dataCont.TapDanceKeys.Add(data);
                }
            }
            MdSessionData.CurrentKeyboardUI.DisplayUnsavedChangeSignal();
            Close();
        }
예제 #2
0
        private void OpenTapDanceMenu()
        {
            var lst = new List <string> {
                "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19"
            };
            var fm = new FmSelectTextDialog(lst, lst.Select(ele => "TapDance" + ele).ToList(), "Select a tap dance key to edit");

            fm.ShowModal();
            var outputInd = fm.OutputIndex;

            if (outputInd >= 0)
            {
                if (!MdSessionData.OpenedTapDanceEdit)
                {
                    if (MdSessionData.CurrentLayout.KeyDatas.Count == 0)
                    {
                        MessageBox.Show("Error: You must first select a device");
                    }
                    else
                    {
                        MdSessionData.OpenedTapDanceEdit = true;
                        var lay      = MdSessionData.CurrentLayout;
                        var dataCont = new ClTapDanceDataContainer();
                        var hasData  = false;
                        foreach (var ele in lay.AddonDatas)
                        {
                            if (ele.GetType() == ClTapDanceDataContainer.DATA_TYPE)
                            {
                                hasData  = true;
                                dataCont = ele as ClTapDanceDataContainer;
                            }
                        }

                        if (!hasData)
                        {
                            lay.AddonDatas.Add(dataCont);
                        }

                        var data = new ClTapDanceData();
                        data.Index = outputInd;
                        hasData    = false;
                        if (dataCont != null)
                        {
                            foreach (var ele in dataCont.TapDanceKeys)
                            {
                                if (ele.Index == outputInd)
                                {
                                    hasData = true;
                                    data    = ele;
                                }
                            }

                            if (!hasData)
                            {
                                dataCont.TapDanceKeys.Add(data);
                            }
                        }


                        var mdialog = new FmTapDanceEdit(new ClTapDanceData(data));
                        mdialog.Show();
                    }
                }
                else
                {
                    MessageBox.Show("Error: Tap dance editor already opened");
                }
            }
        }