private IEnumerator CompressDataForceLoadingScreen( List <string> selectedDirNames, List <string> selectedDirPaths, GameObject LoadingScreen) { LoadingScreen.SetActive(true); yield return(new WaitForSeconds(0.2f)); //date time reference string localDate = FileManagement.GetDateTimeText(); //path to generated or existing zip string zip = FileManagement.CompressDirectories(selectedDirPaths); //listing files to transfer for subject message string filenames = ""; var paragraph = FileManagement.GetParagraph(); foreach (string filename in selectedDirNames) { var curFilename = filename + paragraph; filenames += curFilename; } //setting up share message / text string subject = "Retarget " + localDate; string text = "" + "Retarget " + localDate + paragraph + paragraph + "Attached Files: " + paragraph + filenames; LoadingScreen.SetActive(false); //share data FileManagement.ShareZip(zip, subject, text); }
private static void GetFileSizes(List <JsonDirectory> tmp_jsonDirectories, int i) { if (FileManagement.ValidatePath(tmp_jsonDirectories[i].jsonFilePath)) { tmp_jsonDirectories[i].jsonSize = (int)FileManagement.GetFileSize(tmp_jsonDirectories[i].jsonFilePath); } }
public void SelectTodaysFiles() { if (FileManager.JsonDirectories.Count == 0) { return; } string daytime = FileManagement.GetDateTime(); var curTime = FileManagement.StringToInt(daytime); string today = FileManagement.RemoveLengthFromEnd(curTime.ToString(), 6); for (int i = 0; i < FileManager.JsonDirectories.Count; i++) { string day = FileManagement.RemoveLengthFromEnd( FileManager.JsonDirectories[i].value.ToString(), 6); if (today == day) { ChangeSelectionStatus(i, true); } else { ChangeSelectionStatus(i, false); } } }
private void AddFolderToDirectoryList(List <JsonDirectory> tmp_jsonDirectories, string[] dirs, int t) { JsonDirectory m_dir = new JsonDirectory(); m_dir.dirName = FileManagement.GetDirectoryName(dirs[t]); m_dir.dirPath = dirs[t]; tmp_jsonDirectories.Add(m_dir); }
private List <JsonDirectory> GetValidDirectories(string persistentPath) { string[] dirs = FileManagement.GetDirectories(persistentPath); List <JsonDirectory> tmp_jsonDirectories = new List <JsonDirectory>(); AddValidFoldersToDirectoryList(dirs, tmp_jsonDirectories); return(tmp_jsonDirectories); }
private void AddValidFoldersToDirectoryList(string[] dirs, List <JsonDirectory> tmp_jsonDirectories) { for (int t = 0; t < dirs.Length; t++) { if (!FileManagement.StringEndsWith(dirs[t], "Gallery") && !FileManagement.StringEndsWith(dirs[t], "nity") && !FileManagement.StringEndsWith(dirs[t], "il2cpp")) { AddFolderToDirectoryList(tmp_jsonDirectories, dirs, t); } } }
//subdir private JsonDirectory AssignJsonPathForPreview(string path, string suffix, JsonDirectory m_dir) { if (FileManagement.ValidateDirectory(path)) { return(ReturnJsonWithFittingSuffix(path, suffix, m_dir)); } LogManager.Instance.Log($"folder doesn't contain valid json contents <br><br>{path}", LogManager.Message.Warning); return(m_dir); }
private JsonDirectory ReturnJsonWithFittingSuffix(string path, string suffix, JsonDirectory m_dir) { m_dir.value = 0; FileInfo[] jsonFiles = FileManagement.GetJsonsAtPath(path); foreach (FileInfo json in jsonFiles) { CheckForFileSuffix(json, suffix, m_dir); } return(m_dir); }
private void GetJsonForPreviewByName(List <JsonDirectory> tmp_jsonDirectories, int i) { foreach (string suffix in suffixes) { if (FileManagement.StringEndsWith(tmp_jsonDirectories[i].dirName, suffix)) { //create new dir obj pointing to json and overwrite previous jsonDir var updatedDir = AssignJsonPathForPreview(tmp_jsonDirectories[i].dirPath, suffix, tmp_jsonDirectories[i]); tmp_jsonDirectories[i] = updatedDir; } } }
private void CheckForFileSuffix(FileInfo json, string suffix, JsonDirectory m_dir) { string jsonFilename = json.Name; if (FileManagement.StringEndsWith(jsonFilename, suffix + ".json")) { //setting up the serializeable JsonDir obj m_dir.dirName = FileManagement.RemoveSuffixFromEnd(json.Name, ".json"); m_dir.value = FileManagement.StringToInt(m_dir.dirName); m_dir.active = false; m_dir.jsonFilePath = json.FullName; } }
//delete selected files public void OnDeleteSelectedFiles(List <JsonDirectory> JsonDirectories) { List <string> selectedFiles = GetSelectedDirectories(JsonDirectories); if (selectedFiles.Count <= 0) { return; } else { FileManagement.DeleteDirectories(selectedFiles); } }
private IEnumerator OpenFile(JsonDirectory jsonDirectory) { jsonButtonPointer.GetComponent <JsonFileButton>().InitFileButton(jsonDirectory); this.jsonName.text = jsonDirectory.dirName; string contents = FileManagement.FileContents(jsonDirectory.jsonFilePath); yield return(new WaitForEndOfFrame()); var go = Instantiate(jsonViewerPrefab, Vector3.zero, Quaternion.identity); jsonViewerReference = go; var jsonDataImporter = go.GetComponent <JsonDataImporter>(); jsonDataImporter.OpenFile(contents); }
public GameObject InstantiatePopup() { //new popup var popup = Instantiate(popupPrefab, Vector3.zero, Quaternion.identity); var m_pop = popup.GetComponent <PopUpDisplay>(); //message var para = FileManagement.GetParagraph(); m_pop.text = $"Wow, such empty!{para}Please record something to {para}preview and share files"; m_pop.type = PopUpDisplay.PopupType.Static; //transforms popup.transform.localScale = Vector3.one; m_pop.DisplayPopup(parent); //reference for cleanup return(popup); }
public IEnumerator OnInitRetargeting() { //folder to store files string curTime = FileManagement.GetDateTime(); folderPath = $"{persistentPath}/{curTime}_{prefixs[0].j_Prefix()}"; FileManagement.CreateDirectory(folderPath); //time to create dir yield return(waitForFrame); //initialize trackers InitTrackers(folderPath, "/" + curTime); //time to init - starting at frame 1 because of the delay yield return(waitForFrame); frame = 1; OnEnableTracking(); }
void Start() { br = FileManagement.GetParagraph(); if (inputHandler == null) { inputHandler = GameObject.FindGameObjectWithTag("interfaceManager").GetComponent <InputHandler>(); } TrackingStateChanged += OnTrackingStateChanged; ClearCached(); if (PlayerPrefsHandler.Instance.GetInt("hints", -1) == -1) { type = TrackingType.none; } //init the tracking type switch (type) { case TrackingType.PlaneTracking: InitPlaneTrackingReferences(); //start to use the time enum m_timeStamp = Time.time; trackTime = true; break; case TrackingType.FaceTracking: InitFaceTrackingReferences(); m_timeStamp = Time.time; trackTime = true; break; case TrackingType.none: DisableSessionHints(); trackTime = false; break; } timeState = TimeState.None; }
public static void PurgeOrphanZips() { try { FileInfo[] zipFiles = FileManagement.GetZipsAtPath(FilebrowserManager.persistentPath); if (zipFiles.Length > 0) { Debug.Log("Purging " + zipFiles.Length + " orphan zips"); foreach (FileInfo zip in zipFiles) { FileManagement.DeleteFile(zip.FullName); } } } catch (Exception e) { Debug.LogWarning("Cannot purge zips in certain circumstance"); Debug.Log(e); } }
private void Start() { trackingState = TrackingState.Pendling; inputHandler = this.gameObject.GetComponent <InputHandler>(); paragraph = FileManagement.GetParagraph(); }