void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 9 "..\..\..\Frames\PlayPage.xaml" ((ApplicationWPF.Frames.PlayPage)(target)).Loaded += new System.Windows.RoutedEventHandler(this.WindowLoaded); #line default #line hidden return; case 2: this.usrSolo = ((ApplicationWPF.UserControls.PlayChoice)(target)); return; case 3: this.usrMulti = ((ApplicationWPF.UserControls.PlayChoice)(target)); return; case 4: this.usrPariSolo = ((ApplicationWPF.UserControls.PlayChoice)(target)); return; case 5: this.usrPariMulti = ((ApplicationWPF.UserControls.PlayChoice)(target)); return; case 6: this.usrCtrlTournoiCombo = ((ApplicationWPF.UserControls.ComboBoxTournoi)(target)); return; case 7: this.tournamentDetails = ((System.Windows.Controls.ListBox)(target)); return; case 8: this.ModeChoice = ((System.Windows.Controls.Frame)(target)); return; } this._contentLoaded = true; }