/// private メソッド ///--------------------------------------------------------------------------- /// 登録 public void entryActor( GameActorProduct actor, float dis ) { GameCtrlDrawParam drawParam = new GameCtrlDrawParam(); drawParam.Actor = actor; drawParam.Dis = dis; objParamList.Add( drawParam ); }
/// private メソッド ///--------------------------------------------------------------------------- /// 登録 public void entryActor(GameActorProduct actor, float dis) { GameCtrlDrawParam drawParam = new GameCtrlDrawParam(); drawParam.Actor = actor; drawParam.Dis = dis; objParamList.Add(drawParam); }