public Weapon GetMarine9Wepaon() { SpaceMarine marine = aSquad[9] as SpaceMarine; Weapon weapon = marine.GetWeapon(); return(weapon); }
public int CountBolters() { int bolterCount = 0; for (int i = 1; i < squadSize; i++) { SpaceMarine marine = aSquad[i] as SpaceMarine; if (marine.GetWeapon().priWepName == "Boltgun") { bolterCount++; } } return(bolterCount); }