protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); // Create our OpenGL view, and display it view = new GLView1(this); SetContentView(view); }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); ActionBar actionBar = ActionBar; actionBar.Hide(); // Create our OpenGL view, and display it view = new GLView1(this); SetContentView(view); }