/// <summary> /// 点击地图块儿 /// </summary> /// <param name="index">地图块儿索引</param> public virtual void OnClickTile(int index) { App.Model.Master.MBaseMap topMapMaster = BaseMapCacher.Instance.Get(mBaseMap.MapId); Vector2 coordinate = topMapMaster.GetCoordinateFromIndex(index); App.Model.MTile tile = System.Array.Find(mBaseMap.Tiles, _ => _.x == coordinate.x && _.y == coordinate.y); OnClickTile(tile); }
/*public override void CameraTo(int id){ * App.Model.MTile tile = System.Array.Find(mBaseMap.Tiles, w=>w.id==id); * vBaseMap.MoveToPosition(tile.x, tile.y); * base.CameraTo(id); * }*/ public override void OnClickTile(App.Model.MTile tile) { App.Model.Master.MArea area = tile as App.Model.Master.MArea; if (area != null) { Request req = Request.Create("area", area, "worldId", worldId, "nameKey", nameKey); App.Util.SceneManager.LoadScene(App.Util.SceneManager.Scenes.Stage.ToString(), req); } }
/* * /// <summary> * /// 点击州府县,进入州府县场景 * /// </summary> * /// <param name="index">州府县索引</param> * public override void OnClickTile(int index){ * //地图信息 * App.Model.Master.MBaseMap topMapMaster = BaseMapCacher.Instance.Get(mBaseMap.MapId); * //根据索引获取所点击的州府县坐标 * Vector2 coordinate = topMapMaster.GetCoordinateFromIndex(index); * //根据州府县坐标获取州府县 * App.Model.Master.MWorld tile = System.Array.Find(mBaseMap.Tiles, _=>_.x == coordinate.x && _.y == coordinate.y) as App.Model.Master.MWorld; * OnClickTile(tile); * }*/ public override void OnClickTile(App.Model.MTile tile) { App.Model.Master.MWorld world = tile as App.Model.Master.MWorld; if (world != null) { Request req = Request.Create("world", world); App.Util.SceneManager.LoadScene(App.Util.SceneManager.Scenes.Stage.ToString(), req); //App.Util.SceneManager.LoadScene( App.Util.SceneManager.Scenes.Area.ToString(), req ); } }
public static MTile Create(int tile_id, int x, int y, int level = 1) { MTile obj = new MTile(); obj.tile_id = tile_id; obj.x = x; obj.y = y; obj.level = level; obj.num = 1; return(obj); }
private IEnumerator Build(int buildId, VBaseMap vBaseMap, App.Model.Master.MBuilding buildingMaster) { App.Model.Master.MBaseMap topMapMaster = BaseMapCacher.Instance.Get(vBaseMap.ViewModel.MapId.Value); Vector2 coordinate = topMapMaster.GetCoordinateFromIndex(tileIndex); SShop sShop = new SShop(); yield return(StartCoroutine(sShop.RequestBuyBuild(buildId, (int)coordinate.x, (int)coordinate.y))); App.Model.MTile currentTile = App.Model.MTile.Create(buildingMaster.tile_id, (int)coordinate.x, (int)coordinate.y); List <App.Model.MTile> tileList = vBaseMap.ViewModel.Tiles.Value.ToList(); tileList.Add(currentTile); vBaseMap.ViewModel.Tiles.Value = tileList.ToArray(); this.Close(); }
public override void OnClickTile(int index) { App.Model.Master.MBaseMap topMapMaster = BaseMapCacher.Instance.Get(mBaseMap.MapId); Vector2 coordinate = topMapMaster.GetCoordinateFromIndex(index); App.Model.MTile tile = System.Array.Find(mBaseMap.Tiles, _ => _.x == coordinate.x && _.y == coordinate.y); if (tile == null) { buildingMenu.currentIndex = index; OpenMenu(buildingMenu); } else { OpenMenu(strengthenMenu); } }
public void OnClickTutorialTile() { App.Model.MTile tile = mBaseMap.Tiles[0]; OnClickTile(tile); }
/// <summary> /// 点击地图块儿 /// </summary> /// <param name="tile">地图块儿</param> public virtual void OnClickTile(App.Model.MTile tile) { }
public virtual void CameraTo(int id) { App.Model.MTile tile = System.Array.Find(mBaseMap.Tiles, w => w.id == id); vBaseMap.MoveToPosition(tile.x, tile.y); App.Util.LSharp.LSharpScript.Instance.Analysis(); }