public MinRendererSetSystem(Contexts contexts) { GameObject gameController = GameObject.Find("GameController"); MinRendererSetSampler sampler = gameController.AddComponent <MinRendererSetSampler>(); sampler.playerContext = contexts.player; }
private static void ToggleTerrains(MenuCommand command) { if (command == null || command.context == null) { Debug.LogError("command or command.context is null"); return; } MinRendererSetSampler sampler = command.context as MinRendererSetSampler; if (sampler == null) { Debug.LogError("sampler is null"); return; } sampler.ToggleTerrainsAndTreeDetails(); }
private static void ViewRenders(MenuCommand command) { if (command == null || command.context == null) { Debug.LogError("command or command.context is null"); return; } MinRendererSetSampler sampler = command.context as MinRendererSetSampler; if (sampler == null) { Debug.LogError("sampler is null"); return; } sampler.ViewRenders(); }