// Renders a box internal static void renderBox(Control ctrl, ref Color c, ref Game game) { if(renderer== null) renderer= new BasicGuiRenderer(); renderer.renderBox(ref ctrl, ref c, ref game); }
// Renders a box public void renderBox(ref Control ctrl, ref Color c, ref Game game) { game.graphics.color= c; game.graphics.setRenderingType(RenderType.FILL); game.graphics.render(ref ctrl.pBox); }
// Adds the given gui set to the gui manager public virtual void addGui(string key, Control control) { csets.add(key, control); control.i_onGuiAdd(ref game); }