예제 #1
0
 public void ApplyBlend(float time, Animation toBlend, float blendAmt)
 {
     for (int i = 0; i < tracks.Count; i++)
     {
         AnimationTrack track = tracks[i];
         if (blendAmt <= 0.001f)
         {
             track.GetBone().ClearPose();
         }
         if (track.GetBone().GetCurrentPose() != null)
             track.GetBone().ApplyPose(track.GetBone().GetCurrentPose().Blend(track.GetPoseAt(time), Math.MathUtil.Clamp(blendAmt, 0f, 1f)));
         else
             track.GetBone().ApplyPose(track.GetPoseAt(time));
     }
 }
예제 #2
0
        public override object Load(LoadedAsset asset)
        {
            XmlReader xmlReader = XmlReader.Create(asset.Data);
            while (xmlReader.Read())
            {
                if (xmlReader.NodeType == XmlNodeType.Element)
                {
                    if (xmlReader.Name == ApxExporter.TOKEN_NODE)
                    {
                        node = true;
                        geom = false;
                        string name = xmlReader.GetAttribute(ApxExporter.TOKEN_NAME);
                        Node n = new Node(name);
                        if (lastNode != null)
                            lastNode.AddChild(n);
                        lastNode = n;
                        nodes.Add(n);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_GEOMETRY)
                    {
                        node = false;
                        geom = true;
                        string name = xmlReader.GetAttribute(ApxExporter.TOKEN_NAME);
                        Geometry g = new Geometry();
                        g.Name = name;
                        if (lastNode != null)
                            lastNode.AddChild(g);
                        geoms.Add(g);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_MATERIAL)
                    {
                        Material mat = new Material();
                        mats.Add(mat);
                        string bucketStr = xmlReader.GetAttribute(ApxExporter.TOKEN_MATERIAL_BUCKET);
                        RenderManager.Bucket bucket;
                        if (bucketStr != null)
                            Enum.TryParse<RenderManager.Bucket>(bucketStr, out bucket);
                        else
                            bucket = RenderManager.Bucket.Opaque;
                        Console.WriteLine("Bucket: " + bucket.ToString());
                        mat.Bucket = bucket;
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_MATERIAL_PROPERTY)
                    {
                        Material lastMaterial = mats[mats.Count - 1];

                        string name = xmlReader.GetAttribute(ApxExporter.TOKEN_NAME);
                        string type = xmlReader.GetAttribute(ApxExporter.TOKEN_TYPE);
                        string val = xmlReader.GetAttribute(ApxExporter.TOKEN_VALUE);

                        object value = null;
                        if (type == ApxExporter.TOKEN_TYPE_STRING)
                            value = val;
                        else if (type == ApxExporter.TOKEN_TYPE_INT)
                            value = int.Parse(val);
                        else if (type == ApxExporter.TOKEN_TYPE_BOOLEAN)
                            value = bool.Parse(val);
                        else if (type == ApxExporter.TOKEN_TYPE_FLOAT)
                            value = float.Parse(val);
                        else if (type == ApxExporter.TOKEN_TYPE_VECTOR2)
                            value = ParseVector2(val);
                        else if (type == ApxExporter.TOKEN_TYPE_VECTOR3)
                            value = ParseVector3(val);
                        else if (type == ApxExporter.TOKEN_TYPE_VECTOR4)
                            value = ParseVector4(val);
                        else if (type == ApxExporter.TOKEN_TYPE_TEXTURE)
                        {
                            string texPath = val;
                            string parentPath = System.IO.Directory.GetParent(asset.FilePath).ToString();
                            string finalTexPath = parentPath + "\\" + texPath;
                            if (System.IO.File.Exists(finalTexPath))
                            {
                                value = AssetManager.LoadTexture(finalTexPath);
                            }
                            else if (System.IO.File.Exists(texPath)) // absolute path
                            {
                                value = AssetManager.LoadTexture(texPath);
                            }
                            else
                                value = null;
                        }

                        lastMaterial.SetValue(name, value);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_TRANSLATION)
                    {
                        float x = float.Parse(xmlReader.GetAttribute("x"));
                        float y = float.Parse(xmlReader.GetAttribute("y"));
                        float z = float.Parse(xmlReader.GetAttribute("z"));

                        Vector3f vec = new Vector3f(x, y, z);
                        GameObject go = null;
                        if (node)
                            go = nodes[nodes.Count - 1];
                        else if (geom)
                            go = geoms[geoms.Count - 1];
                        go.SetLocalTranslation(vec);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_ROTATION)
                    {
                        float x = float.Parse(xmlReader.GetAttribute("x"));
                        float y = float.Parse(xmlReader.GetAttribute("y"));
                        float z = float.Parse(xmlReader.GetAttribute("z"));
                        float w = float.Parse(xmlReader.GetAttribute("w"));

                        Quaternion quat = new Quaternion(x, y, z, w);
                        GameObject go = null;
                        if (node)
                            go = nodes[nodes.Count - 1];
                        else if (geom)
                            go = geoms[geoms.Count - 1];
                        go.SetLocalRotation(quat);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_SCALE)
                    {
                        float x = float.Parse(xmlReader.GetAttribute("x"));
                        float y = float.Parse(xmlReader.GetAttribute("y"));
                        float z = float.Parse(xmlReader.GetAttribute("z"));

                        Vector3f vec = new Vector3f(x, y, z);
                        GameObject go = null;
                        if (node)
                            go = nodes[nodes.Count - 1];
                        else if (geom)
                            go = geoms[geoms.Count - 1];
                        go.SetLocalScale(vec);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_MESH)
                    {
                        meshes.Add(new Mesh());
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_VERTICES)
                    {
                        List<Vertex> newVList = new List<Vertex>();
                        vertices.Add(newVList);

                        List<Vector3f> newPList = new List<Vector3f>();
                        positions.Add(newPList);

                        List<Vector3f> newNList = new List<Vector3f>();
                        normals.Add(newNList);

                        List<Vector2f> newT0List = new List<Vector2f>();
                        texcoords0.Add(newT0List);

                        List<Vector2f> newT1List = new List<Vector2f>();
                        texcoords1.Add(newT1List);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_POSITION)
                    {
                        List<Vector3f> pos = positions[positions.Count - 1];

                        float x = float.Parse(xmlReader.GetAttribute("x"));
                        float y = float.Parse(xmlReader.GetAttribute("y"));
                        float z = float.Parse(xmlReader.GetAttribute("z"));

                        Vector3f position = new Vector3f(x, y, z);
                        pos.Add(position);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_NORMAL)
                    {
                        List<Vector3f> nor = normals[normals.Count - 1];

                        float x = float.Parse(xmlReader.GetAttribute("x"));
                        float y = float.Parse(xmlReader.GetAttribute("y"));
                        float z = float.Parse(xmlReader.GetAttribute("z"));

                        Vector3f normal = new Vector3f(x, y, z);
                        nor.Add(normal);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_TEXCOORD0)
                    {
                        List<Vector2f> tc0 = texcoords0[texcoords0.Count - 1];

                        float x = float.Parse(xmlReader.GetAttribute("x"));
                        float y = float.Parse(xmlReader.GetAttribute("y"));

                        Vector2f tc = new Vector2f(x, y);
                        tc0.Add(tc);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_TEXCOORD1)
                    {
                        List<Vector2f> tc1 = texcoords1[texcoords1.Count - 1];

                        float x = float.Parse(xmlReader.GetAttribute("x"));
                        float y = float.Parse(xmlReader.GetAttribute("y"));

                        Vector2f tc = new Vector2f(x, y);
                        tc1.Add(tc);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_FACES)
                    {
                        faces.Add(new List<int>());
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_FACE)
                    {
                        List<int> fList = faces[faces.Count - 1];
                        for (int i = 0; i < 3; i++)
                        {
                            string val = xmlReader.GetAttribute("i" + i.ToString());
                            if (val != "")
                            {
                                string[] tokens = val.Split('/');
                                for (int j = 0; j < tokens.Length; j++)
                                {
                                    fList.Add(int.Parse(tokens[j]));
                                }
                            }
                        }
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_SKELETON)
                    {
                        skeletons.Add(new Skeleton());
                        bones.Add(new List<Bone>());
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_SKELETON_ASSIGN)
                    {
                        string assign = xmlReader.GetAttribute(ApxExporter.TOKEN_ID);
                        skeletonAssigns.Add(int.Parse(assign));
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_BONE)
                    {
                        string name = xmlReader.GetAttribute(ApxExporter.TOKEN_NAME);
                        string parent = xmlReader.GetAttribute(ApxExporter.TOKEN_PARENT);
                        Bone bone = new Bone(name);
                        List<Bone> lastBL = bones[bones.Count - 1];
                        if (!string.IsNullOrEmpty(parent))
                        {
                            foreach (Bone b in lastBL)
                            {
                                if (b.Name == parent)
                                {
                                    b.AddChild(bone);
                                }
                            }
                        }
                        List<Bone> skel = bones[bones.Count - 1];
                        skel.Add(bone);
                        Skeleton lastSkeleton = skeletons[skeletons.Count - 1];
                        lastSkeleton.AddBone(bone);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_BONE_BINDPOSITION)
                    {
                        float x = float.Parse(xmlReader.GetAttribute("x"));
                        float y = float.Parse(xmlReader.GetAttribute("y"));
                        float z = float.Parse(xmlReader.GetAttribute("z"));

                        Vector3f vec = new Vector3f(x, y, z);
                        List<Bone> skel = bones[bones.Count - 1];
                        if (skel.Count > 0)
                        {
                            Bone lastBone = skel[skel.Count - 1];
                            lastBone.SetBindTranslation(vec);
                        }
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_BONE_BINDROTATION)
                    {
                        float x = float.Parse(xmlReader.GetAttribute("x"));
                        float y = float.Parse(xmlReader.GetAttribute("y"));
                        float z = float.Parse(xmlReader.GetAttribute("z"));
                        float w = float.Parse(xmlReader.GetAttribute("w"));

                        List<Bone> skel = bones[bones.Count - 1];
                        if (skel.Count > 0)
                        {
                            Bone lastBone = skel[skel.Count - 1];
                            //   lastBone.SetBindAxisAngle(new Vector3f(x, y, z), w);
                            lastBone.SetBindRotation(new Quaternion(x, y, z, w));
                        }
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_BONE_ASSIGNS)
                    {
                        boneAssigns.Add(new List<BoneAssign>());
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_BONE_ASSIGN)
                    {
                        int vertIdx = int.Parse(xmlReader.GetAttribute(ApxExporter.TOKEN_VERTEXINDEX));
                        int boneIdx = int.Parse(xmlReader.GetAttribute(ApxExporter.TOKEN_BONEINDEX));
                        float boneWeight = float.Parse(xmlReader.GetAttribute(ApxExporter.TOKEN_BONEWEIGHT));
                        List<BoneAssign> ba = boneAssigns[boneAssigns.Count - 1];
                        ba.Add(new BoneAssign(vertIdx, boneWeight, boneIdx));
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_ANIMATIONS)
                    {
                        hasAnimations = true;
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_ANIMATION)
                    {
                        string name = xmlReader.GetAttribute(ApxExporter.TOKEN_NAME);
                        Animation anim = new Animation(name);
                        animations.Add(anim);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_ANIMATION_TRACK)
                    {
                        string bone = xmlReader.GetAttribute(ApxExporter.TOKEN_BONE);
                        Bone b = skeletons[skeletons.Count - 1].GetBone(bone);
                        if (b != null)
                        {
                            AnimationTrack track = new AnimationTrack(b);
                            animations[animations.Count - 1].AddTrack(track);
                        }
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_KEYFRAME)
                    {
                        float time = float.Parse(xmlReader.GetAttribute(ApxExporter.TOKEN_TIME));

                        Keyframe frame = new Keyframe(time, null, null);
                        Animation canim = animations[animations.Count - 1];
                        AnimationTrack ctrack = canim.GetTrack(canim.GetTracks().Count - 1);
                        ctrack.AddKeyframe(frame);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_KEYFRAME_TRANSLATION)
                    {
                        Animation canim = animations[animations.Count - 1];
                        AnimationTrack ctrack = canim.GetTrack(canim.GetTracks().Count - 1);
                        Keyframe lastFrame = ctrack.frames[ctrack.frames.Count - 1];

                        float x = float.Parse(xmlReader.GetAttribute("x"));
                        float y = float.Parse(xmlReader.GetAttribute("y"));
                        float z = float.Parse(xmlReader.GetAttribute("z"));

                        Vector3f vec = new Vector3f(x, y, z);
                        lastFrame.SetTranslation(vec);
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_KEYFRAME_ROTATION)
                    {
                        Animation canim = animations[animations.Count - 1];
                        AnimationTrack ctrack = canim.GetTrack(canim.GetTracks().Count - 1);
                        Keyframe lastFrame = ctrack.frames[ctrack.frames.Count - 1];

                        float x = float.Parse(xmlReader.GetAttribute("x"));
                        float y = float.Parse(xmlReader.GetAttribute("y"));
                        float z = float.Parse(xmlReader.GetAttribute("z"));
                        float w = float.Parse(xmlReader.GetAttribute("w"));

                        Quaternion rot = new Quaternion(x, y, z, w);
                        lastFrame.SetRotation(rot);
                    }
                } // start element
                else if (xmlReader.NodeType == XmlNodeType.EndElement)
                {
                    if (xmlReader.Name == ApxExporter.TOKEN_NODE)
                    {
                        if (lastNode != null)
                        {
                            if (lastNode.GetParent() != null)
                            {
                                lastNode = lastNode.GetParent();
                            }
                            else
                            {
                                lastNode = null;
                            }
                        }
                        node = false;
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_GEOMETRY)
                    {
                        geom = false;
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_MATERIAL)
                    {
                        if (geoms.Count > 0)
                        {
                            int lastGeomIndex = geoms.Count - 1;
                            Geometry parent = geoms[lastGeomIndex];
                            int lastMatIndex = mats.Count - 1;
                            Material m = mats[lastMatIndex];
                            geomMats.Add(parent, m);
                        }
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_SKELETON)
                    {
                    }
                    else if (xmlReader.Name == ApxExporter.TOKEN_MODEL)
                    {
                        // end of model, load in meshes
                        EndModel();
                    }
                } // end element
            }
            xmlReader.Close();
            Node finalNode = new Node();
            foreach (Node n in nodes)
                if (n.GetParent() == null)
                    finalNode.AddChild(n);
            this.ResetLoader();
            return finalNode;
        }
예제 #3
0
 public void AddAnimation(Animation anim)
 {
     animations.Add(anim);
 }
예제 #4
0
        private static void SaveAnimation(Animation anim, XmlWriter writer)
        {
            writer.WriteStartElement(TOKEN_ANIMATION);

            writer.WriteAttributeString(TOKEN_NAME, anim.GetName());
            for (int i = 0; i < anim.GetTracks().Count; i++)
            {
                writer.WriteStartElement(TOKEN_ANIMATION_TRACK);
                writer.WriteAttributeString(TOKEN_BONE, anim.GetTrack(i).GetBone().Name);
                for (int j = 0; j < anim.GetTrack(i).frames.Count; j++)
                {
                    SaveKeyframe(anim.GetTrack(i).frames[j], writer);
                }
                writer.WriteEndElement();
            }
            writer.WriteEndElement();
        }
 public void SetAnimation(int index)
 {
     if (currentAnim != null)
     {
         if (lastAnim == null)
             lastAnim = currentAnim;
         else
         {
             if (lastAnim != currentAnim)
                 lastAnim = currentAnim;
         }
     }
     if (index != -1)
     {
         currentAnim = skeleton.GetAnimation(index);
         ResetAnimation();
     }
     else
     {
         ClearPose();
     }
 }
예제 #6
0
 public void AddAnimation(Animation anim)
 {
     animations.Add(anim);
 }