void OnClickSwatch(AnturaSpaceSwatchButton _bt) { SelectSwatch(_bt.Data); // Is new check if (_bt.IcoNew.activeSelf) { _bt.SetAsNew(false); ReloadRewardsDatas(); RefreshCategories(); RefreshItems(true); } }
void OnClickSwatch(AnturaSpaceSwatchButton _bt) { // Play audio AudioManager.I.PlayDialogue(_bt.Data.data.LocID); SelectSwatch(_bt.Data); // Is new check if (_bt.IcoNew.activeSelf) { _bt.SetAsNew(false); ReloadRewardsDatas(); RefreshCategories(); RefreshItems(true); } }
void SelectReward(RewardBaseItem rewardBaseData) { var scene = AnturaSpaceScene.I as AnturaSpaceScene; if (rewardBaseData == null && scene.TutorialMode) { return; } showSwatchesTween.Rewind(); bool isTextureOrDecal = currCategory == AnturaSpaceCategoryButton.AnturaSpaceCategory.Texture || currCategory == AnturaSpaceCategoryButton.AnturaSpaceCategory.Decal; BTRemoveMods.gameObject.SetActive(!isTextureOrDecal && rewardBaseData != null); if (rewardBaseData == null) { foreach (AnturaSpaceItemButton item in btsItems) { item.Toggle(false); } if (currCategory == AnturaSpaceCategoryButton.AnturaSpaceCategory.Ears) { AnturaModelManager.I.ClearLoadedRewardInCategory("EAR_L"); AnturaModelManager.I.ClearLoadedRewardInCategory("EAR_R"); } else { AnturaModelManager.I.ClearLoadedRewardInCategory(currCategory.ToString()); } return; } _currSelectedRewardBaseItem = rewardBaseData; currRewardColorItems = AppManager.I.RewardSystemManager.GetRewardColorItemsForBase(rewardBaseData.data); if (currRewardColorItems.Count == 0) { Debug.Log("No color swatches for the selected reward!"); return; } // Hide non-existent swatches for (int i = currRewardColorItems.Count - 1; i < btsSwatches.Length; ++i) { btsSwatches[i].gameObject.SetActive(false); } // Setup and show swatches RewardColorItem selectedSwatchData = null; for (int i = 0; i < currRewardColorItems.Count; ++i) { RewardColorItem swatchData = currRewardColorItems[i]; AnturaSpaceSwatchButton swatch = btsSwatches[i]; swatch.gameObject.SetActive(true); swatch.Data = swatchData; if (swatchData != null) { swatch.SetAsNew(false); // @note: we force the swatch colors to never be shown as new //swatch.SetAsNew(!swatchData.IsSelected && swatchData.IsNew); swatch.Toggle(swatchData.IsSelected); Color hexColor1 = GenericHelper.HexToColor(swatchData.data.Color1RGB); Color hexColor2 = swatchData.data.Color2RGB == null ? hexColor1 : GenericHelper.HexToColor(swatchData.data.Color2RGB); swatch.SetColors(hexColor1, hexColor2); if (swatchData.IsSelected) { selectedSwatchData = swatchData; } } else { swatch.Toggle(false); } swatch.Lock(swatchData == null); } SwatchesContainer.gameObject.SetActive(true); showSwatchesTween.PlayForward(); // Select eventual color if (selectedSwatchData != null) { SelectSwatch(selectedSwatchData); } ReloadRewardsDatas(); RefreshCategories(); RefreshItems(true); }