예제 #1
0
 void FullscreenMenuEntrySelected(object sender, PlayerIndexEventArgs e)
 {
     fullscreen = !fullscreen;
     Resolution.IsFullScreen = fullscreen;
     SetMenuEntryText();
 }
예제 #2
0
 void PlayGameMenuEntrySelected(object sender, PlayerIndexEventArgs e)
 {
     LoadingScreen.Load(ScreenManager, true, e.PlayerIndex,
                        new GameplayScreen());
 }
예제 #3
0
 void OptionsMenuEntrySelected(object sender, PlayerIndexEventArgs e)
 {
     ScreenManager.AddScreen(new OptionsMenuScreen(), e.PlayerIndex);
 }
예제 #4
0
 protected void OnCancel(object sender, PlayerIndexEventArgs e)
 {
     OnCancel(e.PlayerIndex);
 }