internal void killBoardObject(ControllableBoardObject obj) { Ant ant = (obj as Ant); if (obj.isAnt() && ant.Inventory > 0) { Sugar s = new Sugar(); s.Coords = ant.Coords; s.Amount = ant.Inventory; BoardObjects.add(s); } BoardObjects.remove(obj); }
/// <summary> /// </summary> /// <param name="coords">Die Koordinaten</param> /// <param name="sugar">out den Zucker der gefunden wurde oder null</param> /// <returns>true wenn Zucker gefunden wurde</returns> public bool getSugar(Coordinates coords, out Sugar sugar) { BoardObject[] objs = getBoardObjectsFromCoords(coords); for (int i = 0; i < objs.Length; i++) { BoardObject boardObject = objs[i]; if (boardObject.isSugar()) { sugar = (Sugar)boardObject; return(true); } } sugar = null; return(false); }
private void generateSugar(int min, int max) { Random rand = new Random(); int boardArea = conf.BoardHeight * conf.BoardWidth; double factor = Convert.ToDouble(rand.Next(min, max + 1)) / 100; int count = Convert.ToInt32(Math.Round(boardArea * factor)); for (int i = 0; i < count; i++) { Sugar s = new Sugar(); s.Coords = Utils.generateCoords(conf.BoardWidth, conf.BoardHeight); if (BoardObjects.hasBaseOnCoords(s.Coords) || BoardObjects.hasSugarOnCoords(s.Coords)) { i--; continue; } s.Amount = rand.Next(conf.SugarAmountMin, conf.SugarAmountMax + 1); BoardObjects.add(s); SugarAmount += s.Amount; } }
private void generateSugar(int min, int max) { Random rand = new Random(); int boardArea = conf.BoardHeight * conf.BoardWidth; double factor = Convert.ToDouble(rand.Next(min, max + 1)) / 100; int count = Convert.ToInt32(Math.Round(boardArea * factor)); for (int i = 0;i < count;i++) { Sugar s = new Sugar(); s.Coords = Utils.generateCoords(conf.BoardWidth, conf.BoardHeight); if (BoardObjects.hasBaseOnCoords(s.Coords) || BoardObjects.hasSugarOnCoords(s.Coords)) { i--; continue; } s.Amount = rand.Next(conf.SugarAmountMin, conf.SugarAmountMax + 1); BoardObjects.add(s); SugarAmount += s.Amount; } }
/// <summary> /// </summary> /// <param name="coords">Die Koordinaten</param> /// <param name="sugar">out den Zucker der gefunden wurde oder null</param> /// <returns>true wenn Zucker gefunden wurde</returns> public bool getSugar(Coordinates coords, out Sugar sugar) { BoardObject[] objs = getBoardObjectsFromCoords(coords); for (int i = 0; i < objs.Length; i++) { BoardObject boardObject = objs[i]; if (boardObject.isSugar()) { sugar = (Sugar) boardObject; return true; } } sugar = null; return false; }