public PointWithIntensity GetPointWithIntensity(Position p) { LIList <PointWithIntensity> .Enumerator e = points.GetEnumerator(); while (e.MoveNext()) { if (e.Current.Tile.Position == p) { return(e.Current); } } return(null); }
public Spider GetNearestSpider(LIList <Spider> spiders) { int min = Int32.MaxValue; int tmp; LIList <Spider> .Enumerator e = spiders.GetEnumerator(); Spider bestSpider = null; while (e.MoveNext()) { if ((tmp = DistanceMeasurer.Taxi(this.Position, e.Current.Position)) < min) { bestSpider = e.Current; min = tmp; } } return(bestSpider); }
protected Food GetNearestFood(LIList <Food> foods) { if (foods.Count == 0) { return(null); } Food bestFood = null; int min = Int32.MaxValue; int tmp; LIList <Food> .Enumerator e = foods.GetEnumerator(); while (e.MoveNext()) { if ((tmp = DistanceMeasurer.Taxi(this.Position, e.Current.Position)) < min) { bestFood = e.Current; min = tmp; } } return(bestFood); }
private Ant FindNearestAnt() { if (Simulation.simulation.queen == null) { return(null); } if (AntHillConfig.antSightRadius >= DistanceMeasurer.Taxi(Simulation.simulation.queen.Position, this.Position)) { return(Simulation.simulation.queen); } LIList <Ant> ants = Simulation.simulation.GetVisibleAnts(this); if (ants == null) { return(null); } if (ants.Count == 0) { return(null); } int minDistance = DistanceMeasurer.Taxi(ants.First.Value.Position, Position); int distance; Ant bestAnt = null; LIList <Ant> .Enumerator ant = ants.GetEnumerator(); while (ant.MoveNext()) { if ((distance = DistanceMeasurer.Taxi(this.Position, ant.Current.Position)) < minDistance) { bestAnt = ant.Current; minDistance = distance; } } return(bestAnt); }
public override bool Maintain(ISimulationWorld isw) { if (!base.IsAlive()) { return(false); } SpreadSignal(isw); LIList <Food> food; LIList <Spider> spiders; spiders = isw.GetVisibleSpiders(this); if (spiders.Count != 0) { Spider s = this.GetNearestSpider(spiders); if (s != lastSpider) { if (!FindEqualSignal(MessageType.SpiderLocalization, s.Position)) { isw.CreateMessage(this.Position, MessageType.SpiderLocalization, s.Position); lastSpider = s; } } } LIList <Message> .Enumerator msg = isw.GetVisibleMessages(this).GetEnumerator(); while (msg.MoveNext()) { this.AddToSet(msg.Current, msg.Current.GetPointWithIntensity(this.Position).Intensity); } if (this.TurnsToBecomeHungry <= 0) { if (this.foodQuantity > 0) { foodQuantity--; Eat(); } } if (this.foodQuantity == 0) //search for food { path = null; food = isw.GetVisibleFood(this); if (food.Count != 0) {// idzie do jedzenia Food nearestFood = this.GetNearestFood(food); int dist = DistanceMeasurer.Taxi(this.Position, nearestFood.Position); if (dist == 0) { this.FoodQuantity = nearestFood.GetQuantity; isw.DeleteFood(nearestFood); } else { if (nearestFood != lastFood) { if (!FindEqualSignal(MessageType.FoodLocalization, nearestFood.Position)) { isw.CreateMessage(this.Position, MessageType.FoodLocalization, nearestFood.Position); lastFood = nearestFood; } } // znajdujemy t¹ krótk¹ œcie¿kê - wyliczane co 'maintain' List <KeyValuePair <int, int> > trail = Astar.Search(new KeyValuePair <int, int>(this.Position.X, this.Position.Y), new KeyValuePair <int, int>(nearestFood.Position.X, nearestFood.Position.Y), new AstarOtherObject()); if (trail.Count >= 2) { MoveOrRotateOrDig(isw, trail[1]); randomDestination.X = -1; return(true); } } } else {// nie widzi Message m = _messages[(int)MessageType.FoodLocalization]; if (m != null) { // ma sygnal o najwiekszej intensywnosci List <KeyValuePair <int, int> > trail = Astar.Search(new KeyValuePair <int, int>(this.Position.X, this.Position.Y), new KeyValuePair <int, int>(m.Position.X, m.Position.Y), new AstarWorkerObject()); if (trail.Count >= 2) { MoveOrRotateOrDig(isw, trail[1]); randomDestination.X = -1; return(true); } } } } else { int dist = DistanceMeasurer.Taxi(this.Position, Simulation.simulation.queen.Position); if (dist == 0) { isw.FeedQueen(this); path = null; } else { if (path == null || path.Count < 2) { path = Astar.Search(new KeyValuePair <int, int>(this.Position.X, this.Position.Y), new KeyValuePair <int, int>(Simulation.simulation.queen.Position.X, Simulation.simulation.queen.Position.Y), new AstarWorkerObject()); } if (path.Count >= 2) { if (MoveOrRotateOrDig(isw, path[1])) { path.RemoveAt(0); } randomDestination.X = -1; return(true); } } } MoveRandomly(isw); return(true); }
public override bool Maintain(ISimulationWorld isw) {//TODO malo:) if (!base.IsAlive()) { return(false); } SpreadSignal(isw); LIList <Message> .Enumerator msg = isw.GetVisibleMessages(this).GetEnumerator(); while (msg.MoveNext()) { this.AddToSet(msg.Current, msg.Current.GetPointWithIntensity(this.Position).Intensity); } LIList <Spider> spiders; if ((spiders = isw.GetVisibleSpiders(this)).Count != 0) { Spider spider = GetNearestSpider(spiders); if (spider != lastSpider) { if (!FindEqualSignal(MessageType.SpiderLocalization, spider.Position)) { isw.CreateMessage(this.Position, MessageType.SpiderLocalization, spider.Position); lastSpider = spider; } } MoveRotateOrAttack(this, spider, isw); randomDestination.X = -1; return(true); } if (MaintainSignals(MessageType.QueenInDanger)) { randomDestination.X = -1; return(true); } if (MaintainSignals(MessageType.SpiderLocalization)) { randomDestination.X = -1; return(true); } // teraz wcinamy LIList <Food> foods = isw.GetVisibleFood(this); if (foods.Count != 0) { Food food = GetNearestFood(foods); int distance = DistanceMeasurer.Taxi(this.Position, food.Position); if (food != lastFood) { if (!FindEqualSignal(MessageType.FoodLocalization, food.Position)) { isw.CreateMessage(this.Position, MessageType.FoodLocalization, food.Position); lastFood = food; } } if (this.TurnsToBecomeHungry <= 0) { if (distance == 0) { food.Maintain(isw); this.Eat(); randomDestination.X = -1; return(true); } List <KeyValuePair <int, int> > trail = Astar.Search(new KeyValuePair <int, int>(this.Position.X, this.Position.Y), new KeyValuePair <int, int>(food.Position.X, food.Position.Y), new AstarOtherObject()); if (trail == null) { randomDestination.X = -1; return(true); } if (trail.Count <= 1) { randomDestination.X = -1; return(true); } MoveOrRotate(trail[1]); randomDestination.X = -1; return(true); } } else { if (MaintainSignals(MessageType.FoodLocalization)) { randomDestination.X = -1; return(true); } } MoveRandomly(isw); return(true); }
private void openGLControl_Paint(object sender, PaintEventArgs ea) { counter.FrameTick(); //Gl.glClearColor(0, 0, 0, 0); Gl.glClear(Gl.GL_COLOR_BUFFER_BIT | Gl.GL_DEPTH_BUFFER_BIT); if (!cbVisualize.Checked) { return; } Gl.glLoadIdentity(); Glu.gluLookAt(0, AntHillConfig.curMagnitude * 10.0f, AntHillConfig.curMagnitude * -20.0f, 0, 0, 0, 0, -1, 0); //0.5f * Math.Sqrt(2), 0.5f * Math.Sqrt(2)); Gl.glRotated(lookAtAngleX, 1.0d, 0.0d, 0.0d); Gl.glRotated(lookAtAngleY, 0.0d, 1.0d, 0.0d); if (Simulation.simulation == null) { return; } Map map = Simulation.simulation.Map; int signal; Gl.glColor4f(1, 1, 1, 1); for (int x = 0; x < map.Width; x++) { for (int y = 0; y < map.Height; y++) { //if (ShouldOmitDrawing(x, y)) continue; DrawElement(x, y, map.GetTile(x, y).GetTexture(), Dir.N, offsetX, offsetY, 1, 1, 0.0f); } } for (int x = 0; x < map.Width; x++) { for (int y = 0; y < map.Height; y++) { //if (ShouldOmitDrawing(x, y)) continue; if ((signal = map.MsgCount[x, y].GetCount(MessageType.FoodLocalization)) > 0) { Gl.glColor4f(1, 1, 1, (float)(signal + AntHillConfig.signalInitialAlpha) / AntHillConfig.signalHighestDensity); DrawElement(x, y, (int)AHGraphics.Texture.MessageFoodLocation, Dir.N, offsetX, offsetY, 1, 1, 0.01f); } if ((signal = map.MsgCount[x, y].GetCount(MessageType.QueenInDanger)) > 0) { Gl.glColor4f(1, 1, 1, (float)(signal + AntHillConfig.signalInitialAlpha) / AntHillConfig.signalHighestDensity); DrawElement(x, y, (int)AHGraphics.Texture.MessageQueenInDanger, Dir.N, offsetX, offsetY, 1, 1, 0.01f); } if ((signal = map.MsgCount[x, y].GetCount(MessageType.QueenIsHungry)) > 0) { Gl.glColor4f(1, 1, 1, (float)(signal + AntHillConfig.signalInitialAlpha) / AntHillConfig.signalHighestDensity); DrawElement(x, y, (int)AHGraphics.Texture.MessageQueenIsHungry, Dir.N, offsetX, offsetY, 1, 1, 0.01f); } if ((signal = map.MsgCount[x, y].GetCount(MessageType.SpiderLocalization)) > 0) { Gl.glColor4f(1, 1, 1, (float)(signal + AntHillConfig.signalInitialAlpha) / AntHillConfig.signalHighestDensity); DrawElement(x, y, (int)AHGraphics.Texture.MessageSpiderLocation, Dir.N, offsetX, offsetY, 1, 1, 0.01f); } } } Gl.glColor4f(1, 1, 1, 1); Creature e; Food f; LIList <Ant> .Enumerator enumerator = Simulation.simulation.ants.GetEnumerator(); while (enumerator.MoveNext()) { e = enumerator.Current; //if (ShouldOmitDrawing(e.Position.X, e.Position.Y)) continue; DrawElement(e.Position.X, e.Position.Y, e.GetTexture(), e.Direction, offsetX, offsetY, 1, 1, 0.02f); } LIList <Spider> .Enumerator enumeratorSpider = Simulation.simulation.spiders.GetEnumerator(); while (enumeratorSpider.MoveNext()) { e = enumeratorSpider.Current; //if (ShouldOmitDrawing(e.Position.X, e.Position.Y)) continue; DrawElement(e.Position.X, e.Position.Y, e.GetTexture(), e.Direction, offsetX, offsetY, 1, 1, 0.02f); } LIList <Food> .Enumerator enumeratorFood = Simulation.simulation.food.GetEnumerator(); while (enumeratorFood.MoveNext()) { f = enumeratorFood.Current; //if (ShouldOmitDrawing(f.Position.X, f.Position.Y)) continue; DrawElement(f.Position.X, f.Position.Y, f.GetTexture(), Dir.N, offsetX, offsetY, 1, 1, 0.015f); } e = Simulation.simulation.queen; if (e != null)// && !ShouldOmitDrawing(e.Position.X, e.Position.Y)) { DrawElement(e.Position.X, e.Position.Y, e.GetTexture(), e.Direction, offsetX, offsetY, 1, 1, 0.025f); } //deszcz Rain rain = Simulation.simulation.rain; if (rain != null) { DrawElement(rain.Position.X, rain.Position.Y, rain.GetTexture(), Dir.N, offsetX, offsetY, AntHillConfig.rainWidth, AntHillConfig.rainWidth, 1.0f); } }