protected void InitializeHandlers(BoxCollider mapCollider, bool giveUserControl) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) CameraHandler current = CameraHandler.current; current.Initialize(m_mapDefinition, mapCollider.get_bounds(), giveUserControl); m_inputHandler = new FightMapInputHandler(mapCollider, current); }
private void Awake() { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) CameraHandler current = CameraHandler.current; DirectionAngle directionAngle = (null != current) ? current.mapRotation : DirectionAngle.None; float num = 180f - 45f * (float)directionAngle; float num2 = 0f - m_maxTiltAngle + 2f * m_maxTiltAngle * Random.get_value(); this.get_transform().set_rotation(Quaternion.AngleAxis(num, Vector3.get_up()) * Quaternion.AngleAxis(num2, this.get_transform().get_right()) * this.get_transform().get_rotation()); }
public FightMapInputHandler([NotNull] Collider collider, [CanBeNull] CameraHandler cameraHandler) { //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) if (null == collider) { throw new ArgumentNullException("collider"); } m_camera = ((null == cameraHandler) ? Camera.get_main() : cameraHandler.camera); m_cameraHandler = cameraHandler; m_collider = collider; m_previousMousePosition = InputUtility.pointerPosition; if (cameraHandler != null) { cameraHandler.onMoved = (Action <CameraHandler>)Delegate.Combine(cameraHandler.onMoved, new Action <CameraHandler>(ForceUpdate)); cameraHandler.onZoomChanged = (Action <CameraHandler>)Delegate.Combine(cameraHandler.onZoomChanged, new Action <CameraHandler>(ForceUpdate)); } }
public IEnumerator Initialize() { CameraHandler.AddMapRotationListener(OnMapRotationChanged); FightStatus local = FightStatus.local; int regionCount = m_mapDefinition.regionCount; m_movementContexts = new FightMapMovementContext[regionCount]; for (int i = 0; i < regionCount; i++) { FightStatus fightStatus = FightLogicExecutor.GetFightStatus(i); fightStatus.EntitiesChanged += OnEntitiesChanged; FightMapMovementContext fightMapMovementContext = new FightMapMovementContext(fightStatus.mapStatus, fightStatus); if (fightStatus == local) { m_localMovementContext = fightMapMovementContext; } m_movementContexts[i] = fightMapMovementContext; } if (m_localMovementContext != null) { IMapStateProvider stateProvider = m_localMovementContext.stateProvider; m_targetContext = new FightMapTargetContext(stateProvider); } BoxCollider mapCollider = CreateCollider(); InitializeHandlers(mapCollider, giveUserControl: false); MonsterSpawnCellDefinition monsterSpawnCellDefinition = m_bossFightMapResources.monsterSpawnCellDefinition; if (null != monsterSpawnCellDefinition) { yield return(monsterSpawnCellDefinition.Initialize()); m_monsterSpawnCellDictionary = new Dictionary <int, GameObject>(); } if (AudioManager.isReady) { m_audioContext.Initialize(); m_worldMusicRequest = AudioManager.LoadWorldMusic(m_musicGroup, m_ambianceGroup, m_audioContext); while (m_worldMusicRequest.state == AudioWorldMusicRequest.State.Loading) { yield return(null); } } }
public void Release() { CameraHandler.RemoveMapRotationListener(OnMapRotationChanged); if (FightLogicExecutor.isValid) { int regionCount = m_mapDefinition.regionCount; for (int i = 0; i < regionCount; i++) { FightStatus fightStatus = FightLogicExecutor.GetFightStatus(i); if (fightStatus != null) { fightStatus.EntitiesChanged -= OnEntitiesChanged; } } } MonsterSpawnCellDefinition monsterSpawnCellDefinition = m_bossFightMapResources.monsterSpawnCellDefinition; if (null != monsterSpawnCellDefinition) { foreach (GameObject value in m_monsterSpawnCellDictionary.Values) { monsterSpawnCellDefinition.DestroyInstance(value); } m_monsterSpawnCellDictionary.Clear(); m_monsterSpawnCellDictionary = null; monsterSpawnCellDefinition.Release(); } if (AudioManager.isReady) { m_audioContext.Release(); } m_worldMusicRequest = null; m_movementContexts = null; m_localMovementContext = null; m_activeMovementContext = null; m_targetContext = null; }
private void ForceUpdate(CameraHandler cameraHandler) { m_forceUpdate = true; }