/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public TileEngine(Game1 game) { tileMap = new int[16, 10]; foreach(int i in tileMap) { tiles.Add(new Tile(this, game)); } }
public Tile(TileEngine tileEngine, Game1 game) { tEngine = tileEngine; game1 = game; }
public Cop(Game1 game1) { game = game1; }