/// <summary> /// Writes a message to the display at a specific position /// </summary> /// <param name="position"> /// The position where the message should be placed /// </param> /// <param name="message"> /// The message to display /// </param> /// <remarks> /// The origin (0, 0) is at the top left corner of the display /// </remarks> public virtual void Write(Position position, string message) { Write(position.X, position.Y, message); }
/// <summary> /// Sets the position of the cursor /// </summary> /// <param name="position"> /// The position where the cursor should be placed /// </param> /// <remarks> /// The origin (0, 0) is at the top left corner of the display /// </remarks> public void SetCursorPosition(Position position) { }
/// <summary> /// Sets the position of the cursor /// </summary> /// <param name="position"> /// The position where the cursor should be placed /// </param> /// <remarks> /// The origin (0, 0) is at the top left corner of the display /// </remarks> public void SetCursorPosition(Position position) { SetCursorPosition(position.X, position.Y); }
/// <summary> /// Writes a message to the display at a specific position /// </summary> /// <param name="position"> /// The position where the message should be placed /// </param> /// <param name="message"> /// The message to display /// </param> /// <remarks> /// The origin (0, 0) is at the top left corner of the display /// </remarks> public void Write(Position position, string message) { Write(message); }