void Initialise()
 {
     mTestPaint = new Paint();
     mTestPaint.Set(this.Paint);
     //max size defaults to the initially specified text size unless it is too small
 }
		void Initialise ()
		{
			mTestPaint = new Paint();
			mTestPaint.Set(this.Paint);
			//max size defaults to the initially specified text size unless it is too small
		}