public static void SetTheme (ToggleButton toggleButton, FlatTheme theme, int padding, int size) { toggleButton.SetWidth(size * 5); toggleButton.SetHeight(size); //setTextOff(""); //setTextOn(""); int radius = size - 4; float[] outerR = new float[]{radius, radius, radius, radius, radius, radius, radius, radius}; // creating unchecked-enabled state drawable var uncheckedEnabledFrontCore = new ShapeDrawable(new RoundRectShape(outerR, null, null)); uncheckedEnabledFrontCore.Paint.Color = theme.LightAccentColor; var uncheckedEnabledFront = new InsetDrawable(uncheckedEnabledFrontCore, 5); var uncheckedEnabledBack = new ShapeDrawable(new RoundRectShape(outerR, null, null)); uncheckedEnabledBack.Paint.Color = Color.ParseColor("#f2f2f2"); uncheckedEnabledBack.SetPadding(0, 0, size / 2 * 5, 0); Drawable[] d1 = {uncheckedEnabledBack, uncheckedEnabledFront}; var uncheckedEnabled = new LayerDrawable(d1); // creating checked-enabled state drawable var checkedEnabledFrontCore = new ShapeDrawable(new RoundRectShape(outerR, null, null)); checkedEnabledFrontCore.Paint.Color = theme.LightAccentColor; var checkedEnabledFront = new InsetDrawable(checkedEnabledFrontCore, 5); ShapeDrawable checkedEnabledBack = new ShapeDrawable(new RoundRectShape(outerR, null, null)); checkedEnabledBack.Paint.Color = theme.VeryLightAccentColor; checkedEnabledBack.SetPadding(size / 2 * 5, 0, 0, 0); Drawable[] d2 = {checkedEnabledBack, checkedEnabledFront}; LayerDrawable checkedEnabled = new LayerDrawable(d2); // creating unchecked-disabled state drawable ShapeDrawable uncheckedDisabledFrontCore = new ShapeDrawable(new RoundRectShape(outerR, null, null)); uncheckedDisabledFrontCore.Paint.Color = Color.ParseColor("#d2d2d2"); InsetDrawable uncheckedDisabledFront = new InsetDrawable(uncheckedDisabledFrontCore, 5); ShapeDrawable uncheckedDisabledBack = new ShapeDrawable(new RoundRectShape(outerR, null, null)); uncheckedDisabledBack.Paint.Color = Color.ParseColor("#f2f2f2"); uncheckedDisabledBack.SetPadding(0, 0, size / 2 * 5, 0); Drawable[] d3 = {uncheckedDisabledBack, uncheckedDisabledFront}; LayerDrawable uncheckedDisabled = new LayerDrawable(d3); // creating checked-disabled state drawable ShapeDrawable checkedDisabledFrontCore = new ShapeDrawable(new RoundRectShape(outerR, null, null)); checkedDisabledFrontCore.Paint.Color = theme.VeryLightAccentColor; InsetDrawable checkedDisabledFront = new InsetDrawable(checkedDisabledFrontCore, 5); ShapeDrawable checkedDisabledBack = new ShapeDrawable(new RoundRectShape(outerR, null, null)); checkedDisabledBack.Paint.Color = Color.ParseColor("#f2f2f2"); checkedDisabledBack.SetPadding(size / 2 * 5, 0, 0, 0); Drawable[] d4 = {checkedDisabledBack, checkedDisabledFront}; LayerDrawable checkedDisabled = new LayerDrawable(d4); toggleButton.SetPadding(0, padding, 0, padding); PaintDrawable paintDrawable = new PaintDrawable(theme.BackgroundColor); paintDrawable.SetIntrinsicHeight(size); paintDrawable.SetIntrinsicWidth(size); paintDrawable.SetPadding(size, 0, 0, 0); StateListDrawable states = new StateListDrawable(); states.AddState(new int[]{-Android.Resource.Attribute.StateChecked, Android.Resource.Attribute.StateEnabled}, new InsetDrawable(uncheckedEnabled, padding * 2)); states.AddState(new int[]{Android.Resource.Attribute.StateChecked, Android.Resource.Attribute.StateEnabled}, new InsetDrawable(checkedEnabled, padding * 2)); states.AddState(new int[]{-Android.Resource.Attribute.StateChecked, -Android.Resource.Attribute.StateEnabled}, new InsetDrawable(uncheckedDisabled, padding * 2)); states.AddState(new int[]{Android.Resource.Attribute.StateChecked, -Android.Resource.Attribute.StateEnabled}, new InsetDrawable(checkedDisabled, padding * 2)); toggleButton.SetBackgroundDrawable(states); toggleButton.SetTextSize(ComplexUnitType.Sp, 0); }
public static void SetTheme(EditText editText, FlatTheme theme, FlatUI.FlatFontFamily fontFamily, FlatUI.FlatFontWeight fontWeight, FlatUI.FlatTextAppearance textAppearance, int style, int radius, int padding, int border) { float[] outerR = new float[]{radius, radius, radius, radius, radius, radius, radius, radius}; // creating normal state drawable var normalFront = new ShapeDrawable(new RoundRectShape(outerR, null, null)); normalFront.SetPadding(padding, padding, padding, padding); var normalBack = new ShapeDrawable(new RoundRectShape(outerR, null, null)); normalBack.SetPadding(border, border, border, border); if (style == 0) { // flat normalFront.Paint.Color = Color.Transparent; normalBack.Paint.Color = theme.LightAccentColor; editText.SetTextColor(theme.VeryLightAccentColor); } else if (style == 1) { // box normalFront.Paint.Color = Color.White; normalBack.Paint.Color = theme.LightAccentColor; editText.SetTextColor(theme.BackgroundColor); } else if (style == 2) { // transparent normalFront.Paint.Color = Color.Transparent; normalBack.Paint.Color = Color.Transparent; editText.SetTextColor(theme.BackgroundColor); } Drawable[] d = {normalBack, normalFront}; LayerDrawable normal = new LayerDrawable(d); editText.SetBackgroundDrawable(normal); editText.SetHintTextColor(theme.VeryLightAccentColor); if (textAppearance == FlatUI.FlatTextAppearance.Dark) editText.SetTextColor(theme.DarkAccentColor); else if (textAppearance == FlatUI.FlatTextAppearance.Light) editText.SetTextColor(theme.VeryLightAccentColor); var typeface = FlatUI.GetFont(editText.Context, fontFamily, fontWeight); if (typeface != null) editText.SetTypeface(typeface, TypefaceStyle.Normal); }
public static void SetTheme(Button button, FlatTheme theme, FlatUI.FlatTextAppearance textAppearance, FlatUI.FlatFontFamily fontFamily, FlatUI.FlatFontWeight fontWeight, bool isFullFlat, int padding, int radius) { var bottom = 5; float[] outerR = {radius, radius, radius, radius, radius, radius, radius, radius}; // creating normal state drawable var normalFront = new ShapeDrawable(new RoundRectShape(outerR, null, null)); normalFront.Paint.Color = theme.LightAccentColor; normalFront.SetPadding(padding, padding, padding, padding); var normalBack = new ShapeDrawable(new RoundRectShape(outerR, null, null)); normalBack.Paint.Color = theme.BackgroundColor; if (isFullFlat) bottom = 0; normalBack.SetPadding(0, 0, 0, bottom); Drawable[] d = {normalBack, normalFront}; var normal = new LayerDrawable(d); // creating pressed state drawable var pressedFront = new ShapeDrawable(new RoundRectShape(outerR, null, null)); pressedFront.Paint.Color = theme.BackgroundColor; var pressedBack = new ShapeDrawable(new RoundRectShape(outerR, null, null)); pressedBack.Paint.Color = theme.DarkAccentColor; if (!isFullFlat) pressedBack.SetPadding(0, 0, 0, 3); Drawable[] d2 = {pressedBack, pressedFront}; var pressed = new LayerDrawable(d2); // creating disabled state drawable var disabledFront = new ShapeDrawable(new RoundRectShape(outerR, null, null)); disabledFront.Paint.Color = theme.VeryLightAccentColor; var disabledBack = new ShapeDrawable(new RoundRectShape(outerR, null, null)); disabledBack.Paint.Color = theme.LightAccentColor; if (!isFullFlat) disabledBack.SetPadding(0, 0, 0, padding); Drawable[] d3 = {disabledBack, disabledFront}; var disabled = new LayerDrawable(d3); var states = new StateListDrawable(); states.AddState(new []{ Android.Resource.Attribute.StatePressed, Android.Resource.Attribute.StateEnabled }, pressed); states.AddState(new []{ Android.Resource.Attribute.StateFocused, Android.Resource.Attribute.StateEnabled }, pressed); states.AddState(new []{ Android.Resource.Attribute.StateEnabled }, normal); states.AddState(new []{-Android.Resource.Attribute.StateEnabled}, disabled); button.SetBackgroundDrawable (states); if (textAppearance == FlatUI.FlatTextAppearance.Dark) button.SetTextColor(theme.DarkAccentColor); else if (textAppearance == FlatUI.FlatTextAppearance.Light) button.SetTextColor(theme.VeryLightAccentColor); else button.SetTextColor(Android.Graphics.Color.White); var typeface = FlatUI.GetFont(button.Context, fontFamily, fontWeight); if (typeface != null) button.SetTypeface(typeface, Android.Graphics.TypefaceStyle.Normal); }