// Make connection to database based on available flags and current status // does not return on error void ConnectDatabase() { if (_status > CatalogStatus.Started) { return; // just the once } Logger.Assert(_status == CatalogStatus.Started, _status); Logger.WriteLine(2, $"Catalog Connect database {this}"); // create empty catalog var table = DataTableLocal.Create(_catalogtableheading); GlobalVars.AddEntry(CatalogTableName, table.DataType, EntryKinds.Value, EntryFlags.Public | EntryFlags.System, RelationValue.Create(table)); GlobalVars.FindEntry(CatalogTableName).Flags |= EntryFlags.Database; // Sql or not? Open it. var ext = Path.GetExtension(DatabasePath); if (ext == "") { DatabasePath = Path.ChangeExtension(DatabasePath, (SqlFlag) ? DefaultSqlDatabaseExtension : DefaultDatabaseExtension); } SqlFlag |= (ext == DefaultSqlDatabaseExtension || DatabaseKind != DatabaseKinds.Memory); DatabaseName = Path.GetFileNameWithoutExtension(DatabasePath); if (SqlFlag) { if (DatabaseKind == DatabaseKinds.Memory) { DatabaseKind = DatabaseKinds.Sqlite; } Logger.WriteLine(3, "Catalog database={0} kind={1}", DatabasePath, DatabaseKind); if (!SqlTarget.Open(DatabasePath, DatabaseKind)) { throw ProgramError.Fatal("Catalog", "Cannot open database: {0} ({1})", DatabasePath, DatabaseKind); } } else { if (LoadFlag && !Directory.Exists(DatabasePath)) { throw ProgramError.Fatal("Catalog", "Database does not exist: {0}", DatabasePath); } } _status = CatalogStatus.Connected; Logger.WriteLine(3, "[CC {0}]", this); }