public static void UpdateGUIScaling() { Style.UpdateScaling(); lock (activeGUIs) { foreach (GUIBase baseg in GUIBase.AllBases) { baseg.OnUpdateScaling(); } } }
public static void UpdateGUIScaling() { Style.UpdateScaling(); lock (activeGUIs) { foreach (GUIBase baseg in GUIBase.AllBases) { if (baseg.IsActive && baseg.Name != nameof(PauseWindow)) { //baseg.DisableImmediate(); //baseg.OnUpdateScaling(); //baseg.EnableImmediate(); Instance.StartCoroutine(WaitAndEnable(baseg)); continue; } baseg.OnUpdateScaling(); } //UpdateDepths(); } }