private void AdvancedSettings() { right.Reset(); LabelCenter(right, locale["advancedHead"], true); TextField(right, User.DieName, locale["diename"], Style.LabelOffset, true); TextField(right, User.RaceFinish, locale["raceFinish"], Style.LabelOffset, true); TextField(right, User.DieNameFormat, locale["dieStyle"], Style.LabelOffset, true); TextField(right, User.WaveFormat, locale["wave"], Style.LabelOffset, true); right.MoveY(); LabelCenter(right, locale["chatSettings"], true); TextField(right, User.ChatFormat, locale["chatFormat"], Style.LabelOffset, true); TextField(right, User.ChatPmFormat, locale["chatPMFormat"], Style.LabelOffset, true); LabelCenter(right, locale["chatFormatSend"], true); TextField(right, User.ChatFormatSend, string.Empty, 0f, true); LabelCenter(right, locale["chatPMFormatSend"], true); TextField(right, User.ChatPmFormatSend, string.Empty, 0f, true); right.MoveY(); LabelCenter(right, locale["others"], true); LabelCenter(right, locale["restart"], true); TextField(right, User.RestartMessage, string.Empty, 0f, true); LabelCenter(right, locale["mcswitch"], true); TextField(right, User.McSwitch, string.Empty, 0f, true); right.MoveToEndY(WindowPosition, Style.Height * 2f + Style.VerticalMargin); if (Button(right, locale["preview"], true)) { pageSelection = PreviewPage; return; } right.BeginHorizontal(2); if (Button(right, locale["btnToMain"], false)) { pageSelection = MainPage; return; } right.MoveX(); if (Button(right, locale["btnBack"], false)) { Disable(); return; } }
private void DrawLowerButtons() { rect.MoveToEndY(WindowPosition, Style.Height); rect.MoveToEndX(WindowPosition, Style.LabelOffset); rect.width = Style.LabelOffset; if (Button(rect, locale["btnBack"])) { Disable(); return; } }
private void LogicPage() { LabelCenter(left, locale["logicScript"], true); left.height = (BoxPosition.y + BoxPosition.height - Style.WindowBottomOffset - Style.Height - Style.VerticalMargin) - left.y; CustomLevel.currentScriptLogic = UnityEngine.GUI.TextArea(left.ToRect(), CustomLevel.currentScriptLogic, areaStyle); rect.MoveToEndY(BoxPosition, Style.Height); rect.width = 144f; rect.height = Style.Height; if (Button(rect, locale["btnClear"], false)) { CustomLevel.currentScriptLogic = ""; } rect.MoveToEndX(BoxPosition, 144f); if (Button(rect, locale["btnClose"])) { Disable(); return; } }
private void DrawRightColumn() { right.Reset(); LabelCenter(right, locale["character"], true); SelectionGrid(right, costumeSelection, costumeList, 3, true); DropdownMenu(this, right, characterSelection, characterList, true); right.MoveToEndY(WindowPosition, new AutoScaleFloat(30f)); right.MoveOffsetX(new AutoScaleFloat(150f)); right.height = new AutoScaleFloat(30f); if (Button(right, locale["back"], false)) { Disable(); return; } }
protected override void DrawMainPart() { rect.Reset(); Box(BoxPosition, locale["title"]); float offset = new AutoScaleFloat(120f); rect.MoveOffsetX(offset); rect.width -= offset; pageSelection = SelectionGrid(rect, pageSelection, modeSelection, modeSelection.Length); rect.ResetX(); rect.MoveToEndY(BoxPosition, Style.Height); rect.MoveToEndX(BoxPosition, Style.LabelOffset); rect.width = Style.LabelOffset; if (Button(rect, locale["btnClose"])) { Disable(); } }
private void DrawLeftColumn() { left.Reset(); LabelCenter(left, locale["map"], true); SelectionGrid(left, mapSelection, mapList, 1, true); LabelCenter(left, locale["difficulity"], true); SelectionGrid(left, difficulitySelection, difficulityList, 3, true); LabelCenter(left, locale["daylight"], true); SelectionGrid(left, dayLightSelection, dayLightList, 3, true); LabelCenter(left, locale["camera"], true); SelectionGrid(left, Settings.CameraMode, cameraList, cameraList.Length, true); left.MoveToEndY(BoxPosition, new AutoScaleFloat(30f)); left.height = new AutoScaleFloat(30f); if (Button(left, locale["start"], true)) { OnButtonStartClick(); DisableImmediate(); return; } }
protected override void DrawMainPart() { rect.Reset(); Box(WindowPosition, locale["title"]); float offset = new AutoScaleFloat(120f); rect.MoveOffsetX(offset); rect.width -= offset; pageSelection = SelectionGrid(rect, pageSelection, modeSelection, modeSelection.Length); rect.ResetX(); rect.MoveToEndY(WindowPosition, Style.Height); rect.MoveToEndX(WindowPosition, Style.LabelOffset * 2f + Style.HorizontalMargin); rect.width = Style.LabelOffset; if (Button(rect, locale["btnReset"], false)) { GameModes.DisableAll(); } rect.MoveX(Style.HorizontalMargin, true); if (Button(rect, locale["btnClose"])) { Disable(); } }
protected override void DrawMainPart() { rect.Reset(); Box(BoxPosition, locale["title"]); rect.MoveOffsetX(new AutoScaleFloat(120f)); rect.width -= new AutoScaleFloat(120f); pageSelection = SelectionGrid(rect, pageSelection, skinTypeSelection, skinTypeSelection.Length); right.Reset(); if (presets != null && presets.Count > 0 && skinSelection >= 0) { var set = presets[skinSelection]; set.Draw(right, locale); } rect.ResetX(); rect.MoveToEndY(BoxPosition, Style.Height); rect.MoveToEndX(BoxPosition, Style.LabelOffset); rect.width = Style.LabelOffset; if (Button(rect, locale["btnClose"])) { Disable(); } }
private void ServerList() { if (Event.current != null && Event.current.type == EventType.KeyDown && UnityEngine.GUI.GetNameOfFocusedControl() == "ServerListFilter") { UpdateRoomList(); } rect.Reset(); region = SelectionGrid(rect, region, regions, regions.Length, true); Label(rect, locale["customServer"], false); float offset = ((scrollArea.width - (Style.HorizontalMargin * 3)) / 4f) + Style.HorizontalMargin; rect.MoveOffsetX(offset); rect.width -= (new AutoScaleFloat(100f) - Style.HorizontalMargin); float txt = offset + rect.width; customServer = SelectionGrid(rect, customServer, customServers, customServers.Length, false); rect.ResetX(); rect.MoveOffsetX(txt + Style.HorizontalMargin); customServerField = TextField(rect, customServerField, string.Empty, 0f, true); rect.ResetX(); CheckReconnect(); UnityEngine.GUI.SetNextControlName("ServerListFilter"); nameFilter = TextField(rect, nameFilter, locale["filter"], offset, true); rect.ResetX(); rect.MoveY(Style.VerticalMargin); scrollRect.Reset(); scrollArea.y = rect.y; scroll = BeginScrollView(scrollArea, scroll, scrollAreaView); if (connected) { foreach (var room in roomList) { if (Button(scrollRect, room.UIName.ToHTMLFormat(), true) && room.PlayerCount != room.MaxPlayers) { if (room.HasPassword) { roomToJoin = room; pageSelection = PasswordRequestPage; } else { PhotonNetwork.JoinRoom(room.Name); disconnectByJoin = true; DisableImmediate(); } return; } } } EndScrollView(); rect.MoveToEndY(BoxPosition, Style.Height); rect.width = new AutoScaleFloat(170f); if (Button(rect, locale["btnCreation"], false)) { pageSelection = CreationPage; connected = false; return; } rect.MoveX(new AutoScaleFloat(5f), true); if (Button(rect, locale["btnSettings"], false)) { pageSelection = SettingsPage; connected = false; return; } rect.width = new AutoScaleFloat(120f); rect.MoveToEndX(BoxPosition, new AutoScaleFloat(120f)); if (Button(rect, locale["btnBack"])) { Disable(); return; } }
private void RoomCreation() { left.Reset(); right.Reset(); LabelCenter(left, locale["roomSettings"], true); serverName = TextField(left, serverName, locale["roomName"], Style.LabelOffset, true); password = TextField(left, password, locale["pwd"], Style.LabelOffset, true); serverTime = TextField(left, serverTime, locale["time"], Style.LabelOffset * 2f, true); maxPlayers = TextField(left, maxPlayers, locale["players"], Style.LabelOffset * 2f, true); LabelCenter(left, locale["difficulity"], true); difficulity = SelectionGrid(left, difficulity, difficulities, difficulities.Length, true); LabelCenter(left, locale["dayLight"], true); daylight = SelectionGrid(left, daylight, daylights, daylights.Length, true); left.MoveY(); LabelCenter(left, locale["presets"], true); Label(left, locale["presetNote"], true); newPresetName = TextField(left, newPresetName, locale["presetName"], Style.LabelOffset, true); left.width = (left.DefaultWidth - Style.HorizontalMargin) / 2f; if (Button(left, locale["presetAdd"], false)) { ServerPreset set = new ServerPreset(newPresetName); ExportPreset(set); presets.Add(set); presetView.height = (presets.Count * Style.Height) + ((presets.Count - 1) * Style.VerticalMargin); set.Save(); } left.MoveX(); if (Button(left, locale["presetRemove"], true)) { if (presets.Count > 0) { ServerPreset selected = null; for (int i = 0; i < presets.Count; i++) { if (presets[i].Name == newPresetName) { selected = presets[i]; } } if (selected != null) { presets.Remove(selected); selected.Delete(); newPresetName = "Set " + (presets.Count + 1); if (presets.Count > 0) { newPresetName = presets[presets.Count - 1].Name; } presetView.height = (presets.Count * Style.Height) + ((presets.Count - 1) * Style.VerticalMargin); } } } left.ResetX(); if (presets.Count > 0) { presetArea.y = left.y; presetRect.Reset(); presetScroll = BeginScrollView(presetArea, presetScroll, presetView); { for (int i = 0; i < presets.Count; i++) { if (Button(presetRect, presets[i].Name, true)) { ServerPreset selected = presets[i]; ImportPreset(selected); } } } EndScrollView(); } left.MoveToEndY(BoxPosition, Style.Height); left.width = left.DefaultWidth / 2f - Style.HorizontalMargin; if (Button(left, locale["btnCreation"], false)) { disconnectByJoin = true; string[] args = new string[] { serverName, maps[mapSelection], new string[] { "normal", "hard", "abnormal" }[difficulity], serverTime, new string[] { "day", "dawn", "night" }[daylight], password.Length > 0 ? new SimpleAES().Encrypt(password) : string.Empty, UnityEngine.Random.Range(1000000, 10000000).ToString() }; if (!int.TryParse(maxPlayers, out int max)) { max = 5; } PhotonNetwork.CreateRoom(string.Join("`", args), new RoomOptions() { isVisible = true, isOpen = true, maxPlayers = max }, null); DisableImmediate(); AnarchyManager.Background.Disable(); return; } left.MoveX(Style.HorizontalMargin, true); if (Button(left, locale["btnOffline"], false)) { disconnectByJoin = true; PhotonNetwork.Disconnect(); PhotonNetwork.offlineMode = true; string[] args = new string[] { serverName, maps[mapSelection], new string[] { "normal", "hard", "abnormal" }[difficulity], serverTime, new string[] { "day", "dawn", "night" }[daylight], password.Length > 0 ? new SimpleAES().Encrypt(password) : string.Empty, UnityEngine.Random.Range(1000000, 10000000).ToString() }; if (!int.TryParse(maxPlayers, out int max)) { max = 5; } PhotonNetwork.CreateRoom(string.Join("`", args), new RoomOptions() { isVisible = true, isOpen = true, maxPlayers = max }, null); DisableImmediate(); AnarchyManager.Background.Disable(); return; } LabelCenter(right, locale["mapSelection"], true); mapSelection = SelectionGrid(right, mapSelection, maps, 1); right.MoveToEndY(BoxPosition, Style.Height); right.MoveToEndX(BoxPosition, new AutoScaleFloat(240f) + Style.HorizontalMargin); right.width = new AutoScaleFloat(120f); if (Button(right, locale["btnSettings"], false)) { connected = false; pageSelection = SettingsPage; return; } right.MoveX(); if (Button(right, locale["btnList"], false)) { connected = PhotonNetwork.connected; if (connected) { timeToUpdate = 0.1f; } pageSelection = ServerListPage; return; } }
private void DrawControlElements() { LabelCenter(left, locale["sets"], true); Label(left, locale["name"], false); left.MoveOffsetX(Style.LabelOffset); newSetName = TextField(left, newSetName, string.Empty, 0f, true); left.ResetX(); left.BeginHorizontal(2); if (Button(left, locale["btnAdd"], false)) { SkinPreset add = null; if (pageSelection == Humans) { add = new HumanSkinPreset(newSetName); } else if (pageSelection == Titans) { add = new TitanSkinPreset(newSetName); } else if (pageSelection == City) { add = new CityPreset(newSetName); } else if (pageSelection == Forest) { add = new ForestPreset(newSetName); } else if (pageSelection == Skyboxes) { add = new SkyboxPreset(newSetName); } else if (pageSelection == Custom) { add = new CustomMapPreset(newSetName); } if (add != null) { presets.Add(add); skinSelection = presets.Count - 1; newSetName = locale["set"] + " " + (presets.Count + 1).ToString(); presetLabels = new string[presets.Count]; for (int i = 0; i < presetLabels.Length; i++) { presetLabels[i] = presets[i].Name; } } } left.MoveX(); if (Button(left, locale["btnDelete"], true)) { if (skinSelection >= 0) { presets[skinSelection].Delete(); presets.RemoveAt(skinSelection); } skinSelection = presets.Count > 0 ? presets.Count - 1 : -1; presetLabels = new string[presets.Count]; for (int i = 0; i < presetLabels.Length; i++) { presetLabels[i] = presets[i].Name; } } left.ResetX(); scrollArea.y = left.y; left.MoveToEndY(BoxPosition, Style.Height + Style.VerticalMargin); scrollArea.height = left.y - scrollArea.y; scrollRect.Reset(); scrollAreaView.height = (Style.Height * presetLabels.Length) + (Style.VerticalMargin * (presetLabels.Length + 1)); scroll = BeginScrollView(scrollArea, scroll, scrollAreaView); skinSelection = SelectionGrid(scrollRect, skinSelection, presetLabels, 1, true); EndScrollView(); }
protected override void DrawMainPart() { left.Reset(); LabelCenter(left, locale["character"], true); SelectionGrid(left, costumeSelection, costumeList, 3, true); bool updateChar = avatar == null; int oldChar = characterSelection.Value; SelectionGrid(left, characterSelection, characterList, 1, true); if (oldChar != characterSelection.Value) { updateChar = true; } character = charactersList[characterSelection].ToUpper(); var set = CostumeConeveter.LocalDataToHeroCostume(character); stats = character.Contains("SET") ? (set == null ? new HeroStat() : set.stat) : HeroStat.getInfo(character); LabelCenter(left, locale["camera"], true); SelectionGrid(left, Settings.CameraMode, cameraList, cameraList.Length, true); float height = Style.Height * (FengGameManagerMKII.Level.PVPEnabled ? 3f : 2f) + (Style.VerticalMargin * (FengGameManagerMKII.Level.PVPEnabled ? 2f : 1f)) + (Style.Height + Style.VerticalMargin); left.MoveToEndY(BoxPosition, height); if (Button(left, locale["humanStart"], true)) { SpawnHero(); DisableImmediate(); return; } if (FengGameManagerMKII.Level.PVPEnabled) { if (FengGameManagerMKII.Level.TeamTitan && IN_GAME_MAIN_CAMERA.GameMode != GameMode.PVP_AHSS) { if (Button(left, locale["titanStart"], true)) { SpawnTitan(); DisableImmediate(); return; } } else { if (Button(left, locale["ahssStart"], true)) { SpawnAHSS(); DisableImmediate(); return; } } } if (Button(left, locale["back"], true)) { Screen.lockCursor = true; Screen.showCursor = true; IN_GAME_MAIN_CAMERA.SpecMov.disable = false; IN_GAME_MAIN_CAMERA.Look.disable = false; Disable(); return; } right.Reset(); LabelCenter(right, locale["avatar"], true); right.height = right.width; if (updateChar) { avatar = LoadTexture(character.Contains("SET") ? "CUSTOM" : character, "png"); } DrawTexture(right, avatar, true); right.height = Style.Height; LabelCenter(right, locale["stats"], true); Label(right, locale.Format("speed", stats.Spd.ToString()), true); Label(right, locale.Format("acceleration", stats.Acl.ToString()), true); Label(right, locale.Format("gas", stats.Gas.ToString()), true); Label(right, locale.Format("blade", stats.Bla.ToString()), true); }
protected override void DrawMainPart() { left.Reset(); right.Reset(); rect.Reset(); float offset = new AutoScaleFloat(120f); rect.MoveOffsetX(offset); rect.width -= offset; pageSelection = SelectionGrid(rect, pageSelection, selections, selections.Length, true); rect.ResetX(); LabelCenter(right, locale["picker" + pageSelection.ToString()], true); right.BeginHorizontal(2); if (Button(right, locale["update"], false)) { if (pageSelection == CustomLogicPage) { allNames = LoadFiles(LogicsPath); } else { allNames = LoadFiles(MapsPath); } } right.MoveX(); if (Button(right, locale["random"], true)) { int pickId = Random.Range(0, allNames.Length); if (filter.Length > 0) { PickByName(allNames[pickId], true); } else { Pick(pickId, allNames[pickId], true); } } right.ResetX(); filter = TextField(right, filter, locale["filter"], Style.LabelOffset, true); scrollArea.y = right.y; right.MoveToEndY(BoxPosition, Style.Height + Style.VerticalMargin); scrollArea.height = right.y - scrollArea.y; scrollRect.Reset(); scrollAreaView.height = (Style.Height * allNames.Length) + ((Style.VerticalMargin * 2) * allNames.Length); scroll = BeginScrollView(scrollArea, scroll, scrollAreaView); for (int i = 0; i < allNames.Length; i++) { if (Button(scrollRect, allNames[i], (i != allNames.Length - 1))) { if (filter.Length == 0) { Pick(i, allNames[i], false); } else { PickByName(allNames[i], false); } } } EndScrollView(); }