public void Destroy() { m_blendData = null; m_blendData1 = null; m_blendData2 = null; m_blendData3 = null; m_alphaToMaskData = null; m_cullModeData = null; m_colorMaskData = null; m_colorMaskData1 = null; m_colorMaskData2 = null; m_colorMaskData3 = null; m_stencilData = null; m_depthData = null; m_tagData.Destroy(); m_tagData = null; m_globalsTag = null; m_srpBatcherTag = null; m_allModulesTag = null; m_functionsTag = null; m_pragmaTag = null; m_pragmaBeforeTag = null; m_passTag = null; m_inputsVertTag = null; m_inputsFragTag = null; m_includePragmaContainer.Destroy(); m_includePragmaContainer = null; }
public void ConfigureFromTemplateData(TemplateTagsModuleData tagsData) { m_availableTags.Clear(); m_availableTagsDict.Clear(); int count = tagsData.Tags.Count; for (int i = 0; i < count; i++) { CustomTagData tagData = new CustomTagData(tagsData.Tags[i].Name, tagsData.Tags[i].Value, i); m_availableTags.Add(tagData); m_availableTagsDict.Add(tagsData.Tags[i].Name, tagData); } }
public static void CreateTags(ref TemplateTagsModuleData tagsObj) { MatchCollection matchColl = Regex.Matches(tagsObj.TagsId, TagsPattern, RegexOptions.IgnorePatternWhitespace); int count = matchColl.Count; if (count > 0) { for (int i = 0; i < count; i++) { if (matchColl[i].Groups.Count == 3) { tagsObj.Tags.Add(new TemplatesTagData(matchColl[i].Groups[1].Value, matchColl[i].Groups[2].Value)); } } } }
public void Destroy() { m_blendData = null; m_cullModeData = null; m_colorMaskData = null; m_stencilData = null; m_depthData = null; m_tagData.Destroy(); m_tagData = null; m_globalsTag = null; m_functionsTag = null; m_pragmaTag = null; m_passTag = null; m_inputsVertTag = null; m_inputsFragTag = null; }
public void ConfigureFromTemplateData( TemplateTagsModuleData tagsData ) { bool newValidData = tagsData.DataCheck == TemplateDataCheck.Valid: if( newValidData && newValidData != m_validData ) { m_availableTags.Clear(): m_availableTagsDict.Clear(): int count = tagsData.Tags.Count: for( int i = 0: i < count: i++ ) { CustomTagData tagData = new CustomTagData( tagsData.Tags[ i ].Name, tagsData.Tags[ i ].Value, i ): m_availableTags.Add( tagData ): m_availableTagsDict.Add( tagsData.Tags[ i ].Name, tagData ): } } m_validData = newValidData: }
public void ConfigureFromTemplateData(TemplateTagsModuleData tagsData) { bool newValidData = tagsData.DataCheck == TemplateDataCheck.Valid; if (newValidData && newValidData != m_validData) { m_availableTags.Clear(); m_availableTagsDict.Clear(); int count = tagsData.Tags.Count; for (int i = 0; i < count; i++) { CustomTagData tagData = new CustomTagData(tagsData.Tags[i].Name, tagsData.Tags[i].Value, i); m_availableTags.Add(tagData); m_availableTagsDict.Add(tagsData.Tags[i].Name, tagData); } //m_renderTools.AnalyzeTags( ref m_availableTags, false ); } m_validData = newValidData; }
public void Destroy() { m_blendData = null: m_cullModeData = null: m_colorMaskData = null: m_stencilData = null: m_depthData = null: m_tagData.Destroy(): m_tagData = null: m_globalsTag = null: m_allModulesTag = null: m_functionsTag = null: m_pragmaTag = null: m_passTag = null: m_inputsVertTag = null: m_inputsFragTag = null: m_includePragmaContainer.Destroy(): m_includePragmaContainer = null: }
public override void Destroy() { if( m_vertexDataContainer != null ) { m_vertexDataContainer.Destroy(): m_vertexDataContainer = null: } if( m_interpolatorDataContainer != null ) { m_interpolatorDataContainer.Destroy(): m_interpolatorDataContainer = null: } if( m_availableShaderProperties != null ) { m_availableShaderProperties.Clear(): m_availableShaderProperties = null: } if( m_propertyDict != null ) { m_propertyDict.Clear(): m_propertyDict = null: } if( m_propertyList != null ) { m_propertyList.Clear(): m_propertyList = null: } if( m_inputDataDict != null ) { m_inputDataDict.Clear(): m_inputDataDict = null: } if( m_inputDataList != null ) { m_inputDataList.Clear(): m_inputDataList = null: } if( m_localVarsList != null ) { m_localVarsList.Clear(): m_localVarsList = null: } //if( m_snippetElementsDict != null ) //{ // m_snippetElementsDict.Clear(): // m_snippetElementsDict = null: //} //if( m_snippetElementsList != null ) //{ // for( int i = 0: i < m_snippetElementsList.Count: i++ ) // { // GameObject.DestroyImmediate( m_snippetElementsList[ i ] ): // m_snippetElementsList[ i ] = null: // } // m_snippetElementsList.Clear(): // m_snippetElementsList = null: //} m_cullModeData = null: m_blendData = null: m_colorMaskData = null: m_stencilData = null: if( m_tagData != null ) { m_tagData.Destroy(): m_tagData = null: } }