void OnEnable() { Connection = new PhotoshopConnection(); PhotoshopProtocol = new PhotoshopProtocol( Connection ); Cameras = new CameraCollection(); BackBufferHandler = new BackBufferHandler( Cameras ); LUTWriter = new LUTWriter(); PhotoshopHandler = new PhotoshopHandler( PhotoshopProtocol, BackBufferHandler, LUTWriter, Settings, Cameras ); FileHandler = new FileHandler( BackBufferHandler, LUTWriter, Settings, Cameras ); Cameras.GenerateCameraList(); }
void OnEnable() { Connection = new PhotoshopConnection(); PhotoshopProtocol = new PhotoshopProtocol(Connection); Cameras = new CameraCollection(); BackBufferHandler = new BackBufferHandler(Cameras); LUTWriter = new LUTWriter(); PhotoshopHandler = new PhotoshopHandler(PhotoshopProtocol, BackBufferHandler, LUTWriter, Settings, Cameras); FileHandler = new FileHandler(BackBufferHandler, LUTWriter, Settings, Cameras); Cameras.GenerateCameraList(); }
public PhotoshopProtocol( PhotoshopConnection connection ) { _connection = connection; _utf8Encoding = new UTF8Encoding(); }
public PhotoshopProtocol(PhotoshopConnection connection) { _connection = connection; _utf8Encoding = new UTF8Encoding(); }