public DirectionalAnimatedSprite(DirectionalAnimatedSpriteDefinition definition, SpriteInfo spriteInfo)
            : base(spriteInfo)
        {
            _definition = definition;

            _anims = new AnimatedSprite[16];
            for (int i = 0; i < 16; i++)
                if (_definition[(Direction)i] != null)
                    _anims[i] = new AnimatedSprite(_definition[(Direction)i], SpriteInfo);
        }
예제 #2
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        public AnimatedSpriteSpatial(String contentPath, ContentManager contentManager)
        {
            if (!_registered.TryGetValue(contentPath, out _record))
                _record = Load(contentPath, contentManager);

            _sprite = _record.Definition.CreateSprite();
            _sprite.Scale = _record.InstanceDefaults.Transform.Scale;
            _sprite.Rotation = _record.InstanceDefaults.Transform.Rotation;
            _sprite.Opacity = _record.InstanceDefaults.Transform.Opacity;

            _sprite.Start();
        }
예제 #3
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        public DirectionalAnimationSet(DirectionalAnimationSetDefinition definition)
        {
            _definition = definition;

            _anims = new Dictionary<String, AnimatedSprite[]>();
            foreach (String key in _definition.AvailableSets) {
                _anims[key] = new AnimatedSprite[16];
                for (int i = 0; i < 16; i++) {
                    AnimatedSpriteDefinition seqDefinition = _definition[key][(Direction)i];
                    if (seqDefinition != null)
                        _anims[key][i] = new AnimatedSprite(seqDefinition, SpriteInfo);
                }
            }
        }