private void InstantiateTiles(IndoorTileMapData mapData) { IndoorTile newTile; UInt16 x, y; for (UInt32 i = 0; i < mapData.tiles.Length; i++) { newTile = IndoorTile.Create(mapData.tiles[i].tileID, this); newTile.transform.parent = transform; GetTileIndexes(mapData.tiles[i].tileID, out x, out y); newTile.transform.localPosition = new Vector3(x + 0.5f, 0, y + 0.5f) * TILE_SIZE; _tiles[mapData.tiles[i].tileID] = newTile; } }
public void Initialize(IndoorTileMapData mapData, IndoorTilePrefabLib tilePrefabLib) { this.tilePrefabLib = tilePrefabLib; if (initialized) { Cleanup(); } data = mapData; _tiles = new IndoorTile[GetMapSize()]; if (data.tiles.Length != _tiles.Length) { throw new InvalidOperationException(); } InstantiateTiles(data); initialized = true; }